mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-16 10:58:56 +02:00
Move dead submodules in-tree
Signed-off-by: swurl <swurl@swurl.xyz>
This commit is contained in:
parent
c0cceff365
commit
6c655321e6
4081 changed files with 1185566 additions and 45 deletions
206
externals/oboe/src/opensles/EngineOpenSLES.cpp
vendored
Normal file
206
externals/oboe/src/opensles/EngineOpenSLES.cpp
vendored
Normal file
|
|
@ -0,0 +1,206 @@
|
|||
/*
|
||||
* Copyright 2017 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include "common/OboeDebug.h"
|
||||
#include "EngineOpenSLES.h"
|
||||
#include "OpenSLESUtilities.h"
|
||||
|
||||
using namespace oboe;
|
||||
|
||||
// OpenSL ES is deprecated in SDK 30.
|
||||
// So we use custom dynamic linking to access the library.
|
||||
#define LIB_OPENSLES_NAME "libOpenSLES.so"
|
||||
|
||||
EngineOpenSLES &EngineOpenSLES::getInstance() {
|
||||
static EngineOpenSLES sInstance;
|
||||
return sInstance;
|
||||
}
|
||||
|
||||
// Satisfy extern in OpenSLES.h
|
||||
// These are required because of b/337360630, which was causing
|
||||
// Oboe to have link failures if libOpenSLES.so was not available.
|
||||
// If you are statically linking Oboe and libOpenSLES.so is a shared library
|
||||
// and you observe crashes, you can pass DO_NOT_DEFINE_OPENSL_ES_CONSTANTS to cmake.
|
||||
#ifndef DO_NOT_DEFINE_OPENSL_ES_CONSTANTS
|
||||
SL_API const SLInterfaceID SL_IID_ENGINE = nullptr;
|
||||
SL_API const SLInterfaceID SL_IID_ANDROIDSIMPLEBUFFERQUEUE = nullptr;
|
||||
SL_API const SLInterfaceID SL_IID_ANDROIDCONFIGURATION = nullptr;
|
||||
SL_API const SLInterfaceID SL_IID_RECORD = nullptr;
|
||||
SL_API const SLInterfaceID SL_IID_BUFFERQUEUE = nullptr;
|
||||
SL_API const SLInterfaceID SL_IID_VOLUME = nullptr;
|
||||
SL_API const SLInterfaceID SL_IID_PLAY = nullptr;
|
||||
#endif
|
||||
|
||||
static const char *getSafeDlerror() {
|
||||
static const char *defaultMessage = "not found?";
|
||||
char *errorMessage = dlerror();
|
||||
return (errorMessage == nullptr) ? defaultMessage : errorMessage;
|
||||
}
|
||||
|
||||
// Load the OpenSL ES library and the one primary entry point.
|
||||
// @return true if linked OK
|
||||
bool EngineOpenSLES::linkOpenSLES() {
|
||||
if (mDynamicLinkState == kLinkStateBad) {
|
||||
LOGE("%s(), OpenSL ES not available, based on previous link failure.", __func__);
|
||||
} else if (mDynamicLinkState == kLinkStateUninitialized) {
|
||||
// Set to BAD now in case we return because of an error.
|
||||
// This is safe form race conditions because this function is always called
|
||||
// under mLock amd the state is only accessed from this function.
|
||||
mDynamicLinkState = kLinkStateBad;
|
||||
// Use RTLD_NOW to avoid the unpredictable behavior that RTLD_LAZY can cause.
|
||||
// Also resolving all the links now will prevent a run-time penalty later.
|
||||
mLibOpenSlesLibraryHandle = dlopen(LIB_OPENSLES_NAME, RTLD_NOW);
|
||||
if (mLibOpenSlesLibraryHandle == nullptr) {
|
||||
LOGE("%s() could not dlopen(%s), %s", __func__, LIB_OPENSLES_NAME, getSafeDlerror());
|
||||
return false;
|
||||
} else {
|
||||
mFunction_slCreateEngine = (prototype_slCreateEngine) dlsym(
|
||||
mLibOpenSlesLibraryHandle,
|
||||
"slCreateEngine");
|
||||
LOGD("%s(): dlsym(%s) returned %p", __func__,
|
||||
"slCreateEngine", mFunction_slCreateEngine);
|
||||
if (mFunction_slCreateEngine == nullptr) {
|
||||
LOGE("%s(): dlsym(slCreateEngine) returned null, %s", __func__, getSafeDlerror());
|
||||
return false;
|
||||
}
|
||||
|
||||
// Load IID interfaces.
|
||||
LOCAL_SL_IID_ENGINE = getIidPointer("SL_IID_ENGINE");
|
||||
if (LOCAL_SL_IID_ENGINE == nullptr) return false;
|
||||
LOCAL_SL_IID_ANDROIDSIMPLEBUFFERQUEUE = getIidPointer(
|
||||
"SL_IID_ANDROIDSIMPLEBUFFERQUEUE");
|
||||
if (LOCAL_SL_IID_ANDROIDSIMPLEBUFFERQUEUE == nullptr) return false;
|
||||
LOCAL_SL_IID_ANDROIDCONFIGURATION = getIidPointer(
|
||||
"SL_IID_ANDROIDCONFIGURATION");
|
||||
if (LOCAL_SL_IID_ANDROIDCONFIGURATION == nullptr) return false;
|
||||
LOCAL_SL_IID_RECORD = getIidPointer("SL_IID_RECORD");
|
||||
if (LOCAL_SL_IID_RECORD == nullptr) return false;
|
||||
LOCAL_SL_IID_BUFFERQUEUE = getIidPointer("SL_IID_BUFFERQUEUE");
|
||||
if (LOCAL_SL_IID_BUFFERQUEUE == nullptr) return false;
|
||||
LOCAL_SL_IID_VOLUME = getIidPointer("SL_IID_VOLUME");
|
||||
if (LOCAL_SL_IID_VOLUME == nullptr) return false;
|
||||
LOCAL_SL_IID_PLAY = getIidPointer("SL_IID_PLAY");
|
||||
if (LOCAL_SL_IID_PLAY == nullptr) return false;
|
||||
|
||||
mDynamicLinkState = kLinkStateGood;
|
||||
}
|
||||
}
|
||||
return (mDynamicLinkState == kLinkStateGood);
|
||||
}
|
||||
|
||||
// A symbol like SL_IID_PLAY is a pointer to a structure.
|
||||
// The dlsym() function returns the address of the pointer, not the structure.
|
||||
// To get the address of the structure we have to dereference the pointer.
|
||||
SLInterfaceID EngineOpenSLES::getIidPointer(const char *symbolName) {
|
||||
SLInterfaceID *iid_address = (SLInterfaceID *) dlsym(
|
||||
mLibOpenSlesLibraryHandle,
|
||||
symbolName);
|
||||
if (iid_address == nullptr) {
|
||||
LOGE("%s(): dlsym(%s) returned null, %s", __func__, symbolName, getSafeDlerror());
|
||||
return (SLInterfaceID) nullptr;
|
||||
}
|
||||
return *iid_address; // Get address of the structure.
|
||||
}
|
||||
|
||||
SLresult EngineOpenSLES::open() {
|
||||
std::lock_guard<std::mutex> lock(mLock);
|
||||
|
||||
SLresult result = SL_RESULT_SUCCESS;
|
||||
if (mOpenCount++ == 0) {
|
||||
// load the library and link to it
|
||||
if (!linkOpenSLES()) {
|
||||
result = SL_RESULT_FEATURE_UNSUPPORTED;
|
||||
goto error;
|
||||
};
|
||||
|
||||
// create engine
|
||||
result = (*mFunction_slCreateEngine)(&mEngineObject, 0, NULL, 0, NULL, NULL);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("EngineOpenSLES - slCreateEngine() result:%s", getSLErrStr(result));
|
||||
goto error;
|
||||
}
|
||||
|
||||
// realize the engine
|
||||
result = (*mEngineObject)->Realize(mEngineObject, SL_BOOLEAN_FALSE);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("EngineOpenSLES - Realize() engine result:%s", getSLErrStr(result));
|
||||
goto error;
|
||||
}
|
||||
|
||||
// get the engine interface, which is needed in order to create other objects
|
||||
result = (*mEngineObject)->GetInterface(mEngineObject,
|
||||
EngineOpenSLES::getInstance().getIidEngine(),
|
||||
&mEngineInterface);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("EngineOpenSLES - GetInterface() engine result:%s", getSLErrStr(result));
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
|
||||
error:
|
||||
close_l();
|
||||
return result;
|
||||
}
|
||||
|
||||
void EngineOpenSLES::close() {
|
||||
std::lock_guard<std::mutex> lock(mLock);
|
||||
close_l();
|
||||
}
|
||||
|
||||
// This must be called under mLock
|
||||
void EngineOpenSLES::close_l() {
|
||||
if (--mOpenCount == 0) {
|
||||
if (mEngineObject != nullptr) {
|
||||
(*mEngineObject)->Destroy(mEngineObject);
|
||||
mEngineObject = nullptr;
|
||||
mEngineInterface = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SLresult EngineOpenSLES::createOutputMix(SLObjectItf *objectItf) {
|
||||
return (*mEngineInterface)->CreateOutputMix(mEngineInterface, objectItf, 0, 0, 0);
|
||||
}
|
||||
|
||||
SLresult EngineOpenSLES::createAudioPlayer(SLObjectItf *objectItf,
|
||||
SLDataSource *audioSource,
|
||||
SLDataSink *audioSink) {
|
||||
|
||||
SLInterfaceID ids[] = {LOCAL_SL_IID_BUFFERQUEUE, LOCAL_SL_IID_ANDROIDCONFIGURATION};
|
||||
SLboolean reqs[] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE};
|
||||
|
||||
return (*mEngineInterface)->CreateAudioPlayer(mEngineInterface, objectItf, audioSource,
|
||||
audioSink,
|
||||
sizeof(ids) / sizeof(ids[0]), ids, reqs);
|
||||
}
|
||||
|
||||
SLresult EngineOpenSLES::createAudioRecorder(SLObjectItf *objectItf,
|
||||
SLDataSource *audioSource,
|
||||
SLDataSink *audioSink) {
|
||||
|
||||
SLInterfaceID ids[] = {LOCAL_SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
|
||||
LOCAL_SL_IID_ANDROIDCONFIGURATION };
|
||||
SLboolean reqs[] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE};
|
||||
|
||||
return (*mEngineInterface)->CreateAudioRecorder(mEngineInterface, objectItf, audioSource,
|
||||
audioSink,
|
||||
sizeof(ids) / sizeof(ids[0]), ids, reqs);
|
||||
}
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue