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[cheats] add runtime cheats toggles with master code support (#4334)
add per-cheat runtime toggles (thread-safe). add master code handling (master code cannot be disabled, as noted in Atmosphere's implementation). add configurable global / per-game initial states for cheat entries. remove fixed opcode limits and do some fixes to text parsing / file loading. do not run debug log while cheat logging is not enabled, to reduce performance impacts. update the `Using Cheats` document to reflect the changes. - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4334 Reviewed-by: lizzie <lizzie@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: John <john@eden-emu.dev>
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24 changed files with 365 additions and 55 deletions
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@ -91,6 +91,14 @@
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<addaction name="action_Configure"/>
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<addaction name="action_Configure_Current_Game"/>
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</widget>
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<widget class="QMenu" name="menu_Cheats">
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<property name="visible">
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<bool>false</bool>
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</property>
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<property name="title">
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<string>&Cheats</string>
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</property>
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</widget>
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<widget class="QMenu" name="menu_View">
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<property name="title">
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<string>&View</string>
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@ -241,6 +249,7 @@
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</widget>
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<addaction name="menu_File"/>
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<addaction name="menu_Emulation"/>
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<addaction name="menu_Cheats"/>
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<addaction name="menu_View"/>
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<addaction name="menu_Tools"/>
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<addaction name="menu_Multiplayer"/>
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