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https://git.eden-emu.dev/eden-emu/eden
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Added missing headers
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60adc4a4a4
commit
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1 changed files with 3 additions and 2 deletions
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@ -19,6 +19,7 @@
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/shader_notify.h"
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#include "video_core/shader_notify.h"
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#include "video_core/surface.h"
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#include "video_core/surface.h"
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#include "video_core/texture_cache/texture_cache.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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#include <optional>
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#include <optional>
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@ -31,7 +32,7 @@ using Tegra::Texture::TexturePair;
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using VideoCore::Surface::PixelFormat;
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using VideoCore::Surface::PixelFormat;
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using VideoCore::Surface::PixelFormatNumeric;
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using VideoCore::Surface::PixelFormatNumeric;
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std::optional<PixelFormatNumeric> NumericFromComponentType(
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static std::optional<PixelFormatNumeric> NumericFromComponentType(
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Shader::SamplerComponentType component_type) {
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Shader::SamplerComponentType component_type) {
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switch (component_type) {
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switch (component_type) {
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case Shader::SamplerComponentType::Float:
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case Shader::SamplerComponentType::Float:
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@ -45,7 +46,7 @@ std::optional<PixelFormatNumeric> NumericFromComponentType(
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}
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}
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}
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}
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PixelFormat ResolveTexelBufferFormat(PixelFormat format,
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static PixelFormat ResolveTexelBufferFormat(PixelFormat format,
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Shader::SamplerComponentType component_type) {
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Shader::SamplerComponentType component_type) {
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const auto desired_numeric = NumericFromComponentType(component_type);
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const auto desired_numeric = NumericFromComponentType(component_type);
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if (!desired_numeric) {
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if (!desired_numeric) {
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