mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-27 13:39:02 +02:00
[android] gpu logs functions (#3389)
Since Android is a pain when it comes to checking GPU logs in more depth, this is a better way to see what's going on, especially for testers... This should be expanded to Mali, Xclipse, and Tensor in the future. Since I don't own any of these devices, it's up to developers with similar capabilities to add support for this system. ~~The GPU log sharing button should also be added in the future... For now, they are available in the same location as the traditional logs.~~ Added on 572810e022 Co-authored-by: DraVee <dravee@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3389 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: MrPurple666 <antoniosacramento666usa@gmail.com> Co-committed-by: MrPurple666 <antoniosacramento666usa@gmail.com>
This commit is contained in:
parent
8118557c17
commit
6637810fe6
31 changed files with 1669 additions and 17 deletions
25
src/video_core/gpu_logging/CMakeLists.txt
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25
src/video_core/gpu_logging/CMakeLists.txt
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# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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# SPDX-License-Identifier: GPL-3.0-or-later
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add_library(gpu_logging STATIC
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gpu_logging.cpp
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gpu_logging.h
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gpu_state_capture.cpp
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gpu_state_capture.h
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qualcomm_debug.cpp
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qualcomm_debug.h
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)
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if(ANDROID)
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target_sources(gpu_logging PRIVATE
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freedreno_debug.cpp
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freedreno_debug.h
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)
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endif()
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target_link_libraries(gpu_logging PUBLIC common)
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if(ANDROID)
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# Link with adrenotools when available for future Qualcomm integration
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# target_link_libraries(gpu_logging PUBLIC adrenotools)
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endif()
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52
src/video_core/gpu_logging/freedreno_debug.cpp
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52
src/video_core/gpu_logging/freedreno_debug.cpp
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#ifdef ANDROID
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#include "video_core/gpu_logging/freedreno_debug.h"
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#include "common/logging/log.h"
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#include <cstdlib>
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namespace GPU::Logging::Freedreno {
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bool FreedrenoDebugger::is_initialized = false;
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void FreedrenoDebugger::Initialize() {
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if (is_initialized) {
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return;
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}
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is_initialized = true;
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LOG_INFO(Render_Vulkan, "[Freedreno Debug] Initialized");
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}
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void FreedrenoDebugger::SetTUDebugFlags(const std::string& flags) {
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if (flags.empty()) {
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return;
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}
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// Set TU_DEBUG environment variable
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// Note: This should be set BEFORE Vulkan driver is loaded
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setenv("TU_DEBUG", flags.c_str(), 1);
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LOG_INFO(Render_Vulkan, "[Freedreno Debug] TU_DEBUG set to: {}", flags);
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}
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void FreedrenoDebugger::EnableCommandStreamDump(bool frames_only) {
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// Enable FD_RD_DUMP for command stream capture
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const char* dump_flags = frames_only ? "frames" : "all";
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setenv("FD_RD_DUMP", dump_flags, 1);
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LOG_INFO(Render_Vulkan, "[Freedreno Debug] Command stream dump enabled: {}", dump_flags);
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}
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std::string FreedrenoDebugger::GetBreadcrumbs() {
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// Breadcrumb reading requires driver-specific implementation
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// This is a stub for future implementation
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return "Breadcrumb capture not yet implemented";
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}
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} // namespace GPU::Logging::Freedreno
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#endif // ANDROID
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32
src/video_core/gpu_logging/freedreno_debug.h
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src/video_core/gpu_logging/freedreno_debug.h
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#ifdef ANDROID
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#include <string>
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namespace GPU::Logging::Freedreno {
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class FreedrenoDebugger {
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public:
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// Initialize Freedreno debugging
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static void Initialize();
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// Set TU_DEBUG environment variable flags
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static void SetTUDebugFlags(const std::string& flags);
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// Enable command stream dump
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static void EnableCommandStreamDump(bool frames_only = false);
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// Get breadcrumb information (if available)
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static std::string GetBreadcrumbs();
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private:
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static bool is_initialized;
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};
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} // namespace GPU::Logging::Freedreno
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#endif // ANDROID
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734
src/video_core/gpu_logging/gpu_logging.cpp
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734
src/video_core/gpu_logging/gpu_logging.cpp
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include "video_core/gpu_logging/gpu_logging.h"
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#include <fmt/format.h>
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#include <thread>
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#include "common/fs/file.h"
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#include "common/fs/fs.h"
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#include "common/fs/path_util.h"
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#include "common/literals.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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namespace GPU::Logging {
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// Static instance
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static GPULogger* g_instance = nullptr;
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GPULogger& GPULogger::GetInstance() {
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if (!g_instance) {
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g_instance = new GPULogger();
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}
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return *g_instance;
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}
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GPULogger::GPULogger() = default;
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GPULogger::~GPULogger() {
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Shutdown();
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}
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void GPULogger::Initialize(LogLevel level, DriverType driver) {
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if (initialized) {
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LOG_WARNING(Render_Vulkan, "[GPU Logging] Already initialized");
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return;
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}
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current_level = level;
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detected_driver = driver;
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if (current_level == LogLevel::Off) {
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return;
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}
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// Create log directory
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using namespace Common::FS;
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const auto& log_dir = GetEdenPath(EdenPath::LogDir);
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[[maybe_unused]] const bool log_dir_created = CreateDir(log_dir);
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// Create GPU crashes directory
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const auto crashes_dir = log_dir / "gpu_crashes";
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[[maybe_unused]] const bool crashes_dir_created = CreateDir(crashes_dir);
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// Open GPU log file
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const auto gpu_log_path = log_dir / "eden_gpu.log";
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// Rotate old log
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const auto old_log_path = log_dir / "eden_gpu.log.old.txt";
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RemoveFile(old_log_path);
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[[maybe_unused]] const bool log_renamed = RenameFile(gpu_log_path, old_log_path);
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// Open new log file
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gpu_log_file = std::make_unique<Common::FS::IOFile>(
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gpu_log_path, Common::FS::FileAccessMode::Write, Common::FS::FileType::TextFile);
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if (!gpu_log_file->IsOpen()) {
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LOG_ERROR(Render_Vulkan, "[GPU Logging] Failed to open GPU log file");
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return;
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}
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// Initialize ring buffer
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call_ring_buffer.resize(ring_buffer_size);
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// Write header
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const char* driver_name = "Unknown";
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switch (detected_driver) {
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case DriverType::Turnip:
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driver_name = "Turnip (Mesa Freedreno)";
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break;
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case DriverType::Qualcomm:
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driver_name = "Qualcomm Proprietary";
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break;
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default:
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driver_name = "Unknown";
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break;
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}
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const char* level_name = "Unknown";
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switch (current_level) {
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case LogLevel::Off:
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level_name = "Off";
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break;
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case LogLevel::Errors:
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level_name = "Errors";
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break;
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case LogLevel::Standard:
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level_name = "Standard";
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break;
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case LogLevel::Verbose:
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level_name = "Verbose";
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break;
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case LogLevel::All:
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level_name = "All";
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break;
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}
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const auto header = fmt::format(
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"=== Eden GPU Logging Started ===\n"
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"Timestamp: {}\n"
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"Log Level: {}\n"
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"Driver: {}\n"
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"Ring Buffer Size: {}\n"
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"================================\n\n",
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FormatTimestamp(std::chrono::duration_cast<std::chrono::microseconds>(
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std::chrono::steady_clock::now().time_since_epoch())),
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level_name, driver_name, ring_buffer_size);
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WriteToLog(header);
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// Note: Crash handler is initialized independently in EmulationSession::InitializeSystem()
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// to ensure it remains active even if Vulkan device initialization fails
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initialized = true;
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LOG_INFO(Render_Vulkan, "[GPU Logging] Initialized with level: {}, driver: {}", level_name,
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driver_name);
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}
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void GPULogger::Shutdown() {
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if (!initialized) {
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return;
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}
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// Write statistics
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const auto stats = fmt::format(
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"\n=== GPU Logging Statistics ===\n"
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"Total Vulkan Calls: {}\n"
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"Total Memory Allocations: {}\n"
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"Total Memory Deallocations: {}\n"
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"Peak Memory Usage: {}\n"
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"Current Memory Usage: {}\n"
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"Log Size: {} bytes\n"
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"==============================\n",
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total_vulkan_calls, total_allocations, total_deallocations,
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FormatMemorySize(peak_allocated_bytes), FormatMemorySize(current_allocated_bytes),
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bytes_written);
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WriteToLog(stats);
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// Close file
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if (gpu_log_file) {
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gpu_log_file->Flush();
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gpu_log_file->Close();
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gpu_log_file.reset();
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}
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// Note: Crash handler is NOT shut down here - it remains active throughout app lifetime
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// It will be shut down when EmulationSession is destroyed
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initialized = false;
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LOG_INFO(Render_Vulkan, "[GPU Logging] Shutdown complete");
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}
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void GPULogger::LogVulkanCall(const std::string& call_name, const std::string& params,
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int result) {
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if (!initialized || current_level == LogLevel::Off) {
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return;
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}
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if (!track_vulkan_calls) {
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return;
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}
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// Only log all calls in Verbose or All mode
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if (current_level != LogLevel::Verbose && current_level != LogLevel::All) {
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// In Standard mode, only log important calls
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if (call_name.find("vkCmd") == std::string::npos &&
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call_name.find("vkCreate") == std::string::npos &&
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call_name.find("vkDestroy") == std::string::npos) {
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return;
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}
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}
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const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
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std::chrono::steady_clock::now().time_since_epoch());
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const auto thread_id = static_cast<u32>(std::hash<std::thread::id>{}(std::this_thread::get_id()));
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// Add to ring buffer
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{
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std::lock_guard lock(ring_buffer_mutex);
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call_ring_buffer[ring_buffer_index] = {
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.timestamp = timestamp,
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.call_name = call_name,
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.parameters = params,
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.result = result,
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.thread_id = thread_id,
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};
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ring_buffer_index = (ring_buffer_index + 1) % ring_buffer_size;
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total_vulkan_calls++;
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}
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// Log to file
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const auto log_entry =
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fmt::format("[{}] [Vulkan] [Thread:{}] {}({}) -> {}\n", FormatTimestamp(timestamp),
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thread_id, call_name, params, result);
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WriteToLog(log_entry);
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}
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void GPULogger::LogMemoryAllocation(uintptr_t memory, u64 size, u32 memory_flags) {
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if (!initialized || current_level == LogLevel::Off) {
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return;
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}
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if (!track_memory) {
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return;
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}
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const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
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std::chrono::steady_clock::now().time_since_epoch());
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const bool is_device_local = (memory_flags & 0x1) != 0; // VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
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const bool is_host_visible = (memory_flags & 0x2) != 0; // VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
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{
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std::lock_guard lock(memory_mutex);
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memory_allocations[memory] = {
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.memory_handle = memory,
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.size = size,
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.memory_flags = memory_flags,
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.timestamp = timestamp,
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.is_device_local = is_device_local,
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.is_host_visible = is_host_visible,
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};
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total_allocations++;
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current_allocated_bytes += size;
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if (current_allocated_bytes > peak_allocated_bytes) {
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peak_allocated_bytes = current_allocated_bytes;
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}
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}
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const auto log_entry = fmt::format(
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"[{}] [Memory] Allocated {} at 0x{:x} (Device:{}, Host:{})\n", FormatTimestamp(timestamp),
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FormatMemorySize(size), memory, is_device_local ? "Yes" : "No",
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is_host_visible ? "Yes" : "No");
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WriteToLog(log_entry);
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}
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void GPULogger::LogMemoryDeallocation(uintptr_t memory) {
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if (!initialized || current_level == LogLevel::Off) {
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return;
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}
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if (!track_memory) {
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return;
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}
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const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
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std::chrono::steady_clock::now().time_since_epoch());
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u64 size = 0;
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{
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std::lock_guard lock(memory_mutex);
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auto it = memory_allocations.find(memory);
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if (it != memory_allocations.end()) {
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size = it->second.size;
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current_allocated_bytes -= size;
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memory_allocations.erase(it);
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total_deallocations++;
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}
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}
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if (size > 0) {
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const auto log_entry =
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fmt::format("[{}] [Memory] Deallocated {} at 0x{:x}\n", FormatTimestamp(timestamp),
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FormatMemorySize(size), memory);
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WriteToLog(log_entry);
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}
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}
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void GPULogger::LogShaderCompilation(const std::string& shader_name,
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const std::string& shader_info,
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std::span<const u32> spirv_code) {
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if (!initialized || current_level == LogLevel::Off) {
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return;
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}
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if (!dump_shaders && current_level < LogLevel::Verbose) {
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return;
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}
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const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
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std::chrono::steady_clock::now().time_since_epoch());
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const auto log_entry = fmt::format("[{}] [Shader] Compiled: {} ({})\n",
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FormatTimestamp(timestamp), shader_name, shader_info);
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WriteToLog(log_entry);
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// Dump SPIR-V binary if enabled and we have data
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if (dump_shaders && !spirv_code.empty()) {
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using namespace Common::FS;
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const auto& log_dir = GetEdenPath(EdenPath::LogDir);
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const auto shaders_dir = log_dir / "shaders";
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// Create directory on first dump
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if (!shader_dump_dir_created) {
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[[maybe_unused]] const bool created = CreateDir(shaders_dir);
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shader_dump_dir_created = true;
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}
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// Write SPIR-V binary file
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const auto shader_path = shaders_dir / fmt::format("{}.spv", shader_name);
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auto shader_file = std::make_unique<Common::FS::IOFile>(
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shader_path, FileAccessMode::Write, FileType::BinaryFile);
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if (shader_file->IsOpen()) {
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const size_t bytes_to_write = spirv_code.size() * sizeof(u32);
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static_cast<void>(shader_file->WriteSpan(spirv_code));
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shader_file->Close();
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const auto dump_log = fmt::format("[{}] [Shader] Dumped SPIR-V: {} ({} bytes)\n",
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FormatTimestamp(timestamp), shader_path.string(), bytes_to_write);
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WriteToLog(dump_log);
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} else {
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LOG_WARNING(Render_Vulkan, "[GPU Logging] Failed to dump shader: {}", shader_path.string());
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}
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}
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}
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void GPULogger::LogPipelineStateChange(const std::string& state_info) {
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if (!initialized || current_level == LogLevel::Off) {
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return;
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}
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// Store pipeline state for crash dumps
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{
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std::lock_guard lock(state_mutex);
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stored_pipeline_state = state_info;
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}
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if (current_level < LogLevel::Verbose) {
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return;
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}
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const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
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std::chrono::steady_clock::now().time_since_epoch());
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const auto log_entry =
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||||
fmt::format("[{}] [Pipeline] State change: {}\n", FormatTimestamp(timestamp), state_info);
|
||||
WriteToLog(log_entry);
|
||||
}
|
||||
|
||||
void GPULogger::LogDriverDebugInfo(const std::string& debug_info) {
|
||||
if (!initialized || current_level == LogLevel::Off) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Store driver debug info for crash dumps
|
||||
{
|
||||
std::lock_guard lock(state_mutex);
|
||||
stored_driver_debug_info = debug_info;
|
||||
}
|
||||
|
||||
if (!capture_driver_debug) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch());
|
||||
|
||||
const auto log_entry =
|
||||
fmt::format("[{}] [Driver] {}\n", FormatTimestamp(timestamp), debug_info);
|
||||
WriteToLog(log_entry);
|
||||
}
|
||||
|
||||
void GPULogger::LogExtensionUsage(const std::string& extension_name, const std::string& function_name) {
|
||||
if (!initialized || current_level == LogLevel::Off) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch());
|
||||
|
||||
bool is_first_use = false;
|
||||
{
|
||||
std::lock_guard lock(extension_mutex);
|
||||
auto [iter, inserted] = used_extensions.insert(extension_name);
|
||||
is_first_use = inserted;
|
||||
}
|
||||
|
||||
if (is_first_use) {
|
||||
const auto log_entry = fmt::format("[{}] [Extension] First use of {} in {}\n",
|
||||
FormatTimestamp(timestamp), extension_name, function_name);
|
||||
WriteToLog(log_entry);
|
||||
LOG_INFO(Render_Vulkan, "[GPU Logging] First use of extension {} in {}",
|
||||
extension_name, function_name);
|
||||
} else if (current_level >= LogLevel::Verbose) {
|
||||
const auto log_entry = fmt::format("[{}] [Extension] {} used in {}\n",
|
||||
FormatTimestamp(timestamp), extension_name, function_name);
|
||||
WriteToLog(log_entry);
|
||||
}
|
||||
}
|
||||
|
||||
void GPULogger::LogRenderPassBegin(const std::string& render_pass_info) {
|
||||
if (!initialized || current_level == LogLevel::Off) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!track_vulkan_calls && current_level < LogLevel::Verbose) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch());
|
||||
|
||||
const auto log_entry = fmt::format("[{}] [RenderPass] Begin: {}\n",
|
||||
FormatTimestamp(timestamp), render_pass_info);
|
||||
WriteToLog(log_entry);
|
||||
}
|
||||
|
||||
void GPULogger::LogRenderPassEnd() {
|
||||
if (!initialized || current_level == LogLevel::Off) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!track_vulkan_calls && current_level < LogLevel::Verbose) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch());
|
||||
|
||||
const auto log_entry = fmt::format("[{}] [RenderPass] End\n", FormatTimestamp(timestamp));
|
||||
WriteToLog(log_entry);
|
||||
}
|
||||
|
||||
void GPULogger::LogPipelineBind(bool is_compute, const std::string& pipeline_info) {
|
||||
if (!initialized || current_level == LogLevel::Off) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!track_vulkan_calls && current_level < LogLevel::Verbose) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch());
|
||||
|
||||
const char* pipeline_type = is_compute ? "Compute" : "Graphics";
|
||||
const auto log_entry = fmt::format("[{}] [Pipeline] Bind {} pipeline: {}\n",
|
||||
FormatTimestamp(timestamp), pipeline_type, pipeline_info);
|
||||
WriteToLog(log_entry);
|
||||
}
|
||||
|
||||
void GPULogger::LogDescriptorSetBind(const std::string& descriptor_info) {
|
||||
if (!initialized || current_level == LogLevel::Off) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (current_level < LogLevel::Verbose) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch());
|
||||
|
||||
const auto log_entry = fmt::format("[{}] [Descriptor] Bind: {}\n",
|
||||
FormatTimestamp(timestamp), descriptor_info);
|
||||
WriteToLog(log_entry);
|
||||
}
|
||||
|
||||
void GPULogger::LogPipelineBarrier(const std::string& barrier_info) {
|
||||
if (!initialized || current_level == LogLevel::Off) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (current_level < LogLevel::Verbose) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch());
|
||||
|
||||
const auto log_entry = fmt::format("[{}] [Barrier] {}\n",
|
||||
FormatTimestamp(timestamp), barrier_info);
|
||||
WriteToLog(log_entry);
|
||||
}
|
||||
|
||||
void GPULogger::LogImageOperation(const std::string& operation, const std::string& image_info) {
|
||||
if (!initialized || current_level == LogLevel::Off) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!track_vulkan_calls && current_level < LogLevel::Verbose) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch());
|
||||
|
||||
const auto log_entry = fmt::format("[{}] [Image] {}: {}\n",
|
||||
FormatTimestamp(timestamp), operation, image_info);
|
||||
WriteToLog(log_entry);
|
||||
}
|
||||
|
||||
void GPULogger::LogClearOperation(const std::string& clear_info) {
|
||||
if (!initialized || current_level == LogLevel::Off) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!track_vulkan_calls && current_level < LogLevel::Verbose) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch());
|
||||
|
||||
const auto log_entry = fmt::format("[{}] [Clear] {}\n",
|
||||
FormatTimestamp(timestamp), clear_info);
|
||||
WriteToLog(log_entry);
|
||||
}
|
||||
|
||||
GPUStateSnapshot GPULogger::GetCurrentSnapshot() {
|
||||
GPUStateSnapshot snapshot;
|
||||
snapshot.timestamp = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch());
|
||||
snapshot.driver_type = detected_driver;
|
||||
|
||||
// Capture recent Vulkan calls
|
||||
{
|
||||
std::lock_guard lock(ring_buffer_mutex);
|
||||
snapshot.recent_calls.reserve(ring_buffer_size);
|
||||
|
||||
// Copy from current position to end
|
||||
for (size_t i = ring_buffer_index; i < ring_buffer_size; ++i) {
|
||||
if (!call_ring_buffer[i].call_name.empty()) {
|
||||
snapshot.recent_calls.push_back(call_ring_buffer[i]);
|
||||
}
|
||||
}
|
||||
|
||||
// Copy from beginning to current position
|
||||
for (size_t i = 0; i < ring_buffer_index; ++i) {
|
||||
if (!call_ring_buffer[i].call_name.empty()) {
|
||||
snapshot.recent_calls.push_back(call_ring_buffer[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Capture memory status
|
||||
{
|
||||
std::lock_guard lock(memory_mutex);
|
||||
snapshot.memory_status = fmt::format(
|
||||
"Total Allocations: {}\n"
|
||||
"Current Usage: {}\n"
|
||||
"Peak Usage: {}\n"
|
||||
"Active Allocations: {}\n",
|
||||
total_allocations, FormatMemorySize(current_allocated_bytes),
|
||||
FormatMemorySize(peak_allocated_bytes), memory_allocations.size());
|
||||
}
|
||||
|
||||
// Capture stored pipeline and driver debug info
|
||||
{
|
||||
std::lock_guard lock(state_mutex);
|
||||
snapshot.pipeline_state = stored_pipeline_state.empty() ?
|
||||
"No pipeline state logged yet" : stored_pipeline_state;
|
||||
snapshot.driver_debug_info = stored_driver_debug_info.empty() ?
|
||||
"No driver debug info logged yet" : stored_driver_debug_info;
|
||||
}
|
||||
|
||||
return snapshot;
|
||||
}
|
||||
|
||||
void GPULogger::DumpStateToFile(const std::string& crash_reason) {
|
||||
using namespace Common::FS;
|
||||
const auto& log_dir = GetEdenPath(EdenPath::LogDir);
|
||||
const auto crashes_dir = log_dir / "gpu_crashes";
|
||||
[[maybe_unused]] const bool crashes_dir_created = CreateDir(crashes_dir);
|
||||
|
||||
// Generate crash dump filename with timestamp
|
||||
const auto now = std::chrono::system_clock::now();
|
||||
const auto timestamp = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
now.time_since_epoch()).count();
|
||||
const auto crash_dump_path = crashes_dir / fmt::format("crash_{}.gpu-dump", timestamp);
|
||||
|
||||
auto crash_file =
|
||||
std::make_unique<Common::FS::IOFile>(crash_dump_path, FileAccessMode::Write, FileType::TextFile);
|
||||
|
||||
if (!crash_file->IsOpen()) {
|
||||
LOG_ERROR(Render_Vulkan, "[GPU Logging] Failed to create crash dump file");
|
||||
return;
|
||||
}
|
||||
|
||||
auto snapshot = GetCurrentSnapshot();
|
||||
|
||||
const char* driver_name = "Unknown";
|
||||
switch (snapshot.driver_type) {
|
||||
case DriverType::Turnip:
|
||||
driver_name = "Turnip (Mesa Freedreno)";
|
||||
break;
|
||||
case DriverType::Qualcomm:
|
||||
driver_name = "Qualcomm Proprietary";
|
||||
break;
|
||||
default:
|
||||
driver_name = "Unknown";
|
||||
break;
|
||||
}
|
||||
|
||||
// Write crash dump header
|
||||
const auto header = fmt::format(
|
||||
"=== GPU CRASH DUMP ===\n"
|
||||
"Timestamp: {}\n"
|
||||
"Reason: {}\n"
|
||||
"Driver: {}\n"
|
||||
"\n",
|
||||
FormatTimestamp(snapshot.timestamp), crash_reason, driver_name);
|
||||
static_cast<void>(crash_file->WriteString(header));
|
||||
|
||||
// Write recent Vulkan calls
|
||||
static_cast<void>(crash_file->WriteString(fmt::format("=== RECENT VULKAN API CALLS (Last {}) ===\n",
|
||||
snapshot.recent_calls.size())));
|
||||
for (const auto& call : snapshot.recent_calls) {
|
||||
const auto call_str =
|
||||
fmt::format("[{}] [Thread:{}] {}({}) -> {}\n", FormatTimestamp(call.timestamp),
|
||||
call.thread_id, call.call_name, call.parameters, call.result);
|
||||
static_cast<void>(crash_file->WriteString(call_str));
|
||||
}
|
||||
static_cast<void>(crash_file->WriteString("\n"));
|
||||
|
||||
// Write memory status
|
||||
static_cast<void>(crash_file->WriteString("=== MEMORY STATUS ===\n"));
|
||||
static_cast<void>(crash_file->WriteString(snapshot.memory_status));
|
||||
static_cast<void>(crash_file->WriteString("\n"));
|
||||
|
||||
// Write pipeline state
|
||||
static_cast<void>(crash_file->WriteString("=== PIPELINE STATE ===\n"));
|
||||
static_cast<void>(crash_file->WriteString(snapshot.pipeline_state));
|
||||
static_cast<void>(crash_file->WriteString("\n"));
|
||||
|
||||
// Write driver debug info
|
||||
static_cast<void>(crash_file->WriteString("=== DRIVER DEBUG INFO ===\n"));
|
||||
static_cast<void>(crash_file->WriteString(snapshot.driver_debug_info));
|
||||
static_cast<void>(crash_file->WriteString("\n"));
|
||||
|
||||
crash_file->Flush();
|
||||
crash_file->Close();
|
||||
|
||||
LOG_CRITICAL(Render_Vulkan, "[GPU Logging] Crash dump written to: {}",
|
||||
crash_dump_path.string());
|
||||
}
|
||||
|
||||
void GPULogger::SetLogLevel(LogLevel level) {
|
||||
current_level = level;
|
||||
}
|
||||
|
||||
void GPULogger::EnableVulkanCallTracking(bool enabled) {
|
||||
track_vulkan_calls = enabled;
|
||||
}
|
||||
|
||||
void GPULogger::EnableShaderDumps(bool enabled) {
|
||||
dump_shaders = enabled;
|
||||
}
|
||||
|
||||
void GPULogger::EnableMemoryTracking(bool enabled) {
|
||||
track_memory = enabled;
|
||||
}
|
||||
|
||||
void GPULogger::EnableDriverDebugInfo(bool enabled) {
|
||||
capture_driver_debug = enabled;
|
||||
}
|
||||
|
||||
void GPULogger::SetRingBufferSize(size_t entries) {
|
||||
std::lock_guard lock(ring_buffer_mutex);
|
||||
ring_buffer_size = entries;
|
||||
call_ring_buffer.resize(entries);
|
||||
ring_buffer_index = 0;
|
||||
}
|
||||
|
||||
LogLevel GPULogger::GetLogLevel() const {
|
||||
return current_level;
|
||||
}
|
||||
|
||||
DriverType GPULogger::GetDriverType() const {
|
||||
return detected_driver;
|
||||
}
|
||||
|
||||
std::string GPULogger::GetStatistics() const {
|
||||
std::lock_guard lock(memory_mutex);
|
||||
return fmt::format(
|
||||
"Vulkan Calls: {}, Allocations: {}, Deallocations: {}, "
|
||||
"Current Memory: {}, Peak Memory: {}",
|
||||
total_vulkan_calls, total_allocations, total_deallocations,
|
||||
FormatMemorySize(current_allocated_bytes), FormatMemorySize(peak_allocated_bytes));
|
||||
}
|
||||
|
||||
bool GPULogger::IsInitialized() const {
|
||||
return initialized;
|
||||
}
|
||||
|
||||
void GPULogger::WriteToLog(const std::string& message) {
|
||||
if (!gpu_log_file || !gpu_log_file->IsOpen()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::lock_guard lock(file_mutex);
|
||||
bytes_written += gpu_log_file->WriteString(message);
|
||||
|
||||
// Flush on errors or if we've written a lot
|
||||
using namespace Common::Literals;
|
||||
if (bytes_written % (1_MiB) == 0) {
|
||||
gpu_log_file->Flush();
|
||||
}
|
||||
}
|
||||
|
||||
std::string GPULogger::FormatTimestamp(std::chrono::microseconds timestamp) const {
|
||||
const auto seconds = timestamp.count() / 1000000;
|
||||
const auto microseconds = timestamp.count() % 1000000;
|
||||
return fmt::format("{:4d}.{:06d}", seconds, microseconds);
|
||||
}
|
||||
|
||||
std::string GPULogger::FormatMemorySize(u64 bytes) const {
|
||||
using namespace Common::Literals;
|
||||
if (bytes >= 1_GiB) {
|
||||
return fmt::format("{:.2f} GiB", static_cast<double>(bytes) / (1_GiB));
|
||||
} else if (bytes >= 1_MiB) {
|
||||
return fmt::format("{:.2f} MiB", static_cast<double>(bytes) / (1_MiB));
|
||||
} else if (bytes >= 1_KiB) {
|
||||
return fmt::format("{:.2f} KiB", static_cast<double>(bytes) / (1_KiB));
|
||||
} else {
|
||||
return fmt::format("{} B", bytes);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace GPU::Logging
|
||||
199
src/video_core/gpu_logging/gpu_logging.h
Normal file
199
src/video_core/gpu_logging/gpu_logging.h
Normal file
|
|
@ -0,0 +1,199 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <set>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
// Forward declarations
|
||||
namespace Common::FS {
|
||||
class IOFile;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
class Device;
|
||||
}
|
||||
|
||||
namespace GPU::Logging {
|
||||
|
||||
enum class LogLevel : u8 {
|
||||
Off = 0,
|
||||
Errors = 1,
|
||||
Standard = 2,
|
||||
Verbose = 3,
|
||||
All = 4,
|
||||
};
|
||||
|
||||
enum class DriverType : u8 {
|
||||
Unknown,
|
||||
Turnip, // Mesa Turnip driver
|
||||
Qualcomm, // Qualcomm proprietary driver
|
||||
};
|
||||
|
||||
// Ring buffer entry for tracking Vulkan API calls
|
||||
struct VulkanCallEntry {
|
||||
std::chrono::microseconds timestamp;
|
||||
std::string call_name; // e.g., "vkCmdDraw", "vkBeginRenderPass"
|
||||
std::string parameters; // Serialized parameters
|
||||
int result; // VkResult return code
|
||||
u32 thread_id;
|
||||
};
|
||||
|
||||
// GPU memory allocation entry
|
||||
struct MemoryAllocationEntry {
|
||||
uintptr_t memory_handle;
|
||||
u64 size;
|
||||
u32 memory_flags;
|
||||
std::chrono::microseconds timestamp;
|
||||
bool is_device_local;
|
||||
bool is_host_visible;
|
||||
};
|
||||
|
||||
// GPU state snapshot for crash dumps
|
||||
struct GPUStateSnapshot {
|
||||
std::vector<VulkanCallEntry> recent_calls; // Last N API calls
|
||||
std::vector<std::string> active_shaders; // Currently bound shaders
|
||||
std::string pipeline_state; // Current pipeline state
|
||||
std::string memory_status; // Current memory allocations
|
||||
std::string driver_debug_info; // Driver-specific debug data
|
||||
std::chrono::microseconds timestamp;
|
||||
DriverType driver_type;
|
||||
};
|
||||
|
||||
/// Main GPU logging system singleton
|
||||
class GPULogger {
|
||||
public:
|
||||
static GPULogger& GetInstance();
|
||||
|
||||
// Prevent copying
|
||||
GPULogger(const GPULogger&) = delete;
|
||||
GPULogger& operator=(const GPULogger&) = delete;
|
||||
|
||||
// Initialization and control
|
||||
void Initialize(LogLevel level, DriverType detected_driver = DriverType::Unknown);
|
||||
void Shutdown();
|
||||
|
||||
// Logging API
|
||||
void LogVulkanCall(const std::string& call_name, const std::string& params, int result);
|
||||
void LogMemoryAllocation(uintptr_t memory, u64 size, u32 memory_flags);
|
||||
void LogMemoryDeallocation(uintptr_t memory);
|
||||
void LogShaderCompilation(const std::string& shader_name, const std::string& shader_info,
|
||||
std::span<const u32> spirv_code = {});
|
||||
void LogPipelineStateChange(const std::string& state_info);
|
||||
void LogDriverDebugInfo(const std::string& debug_info);
|
||||
|
||||
// Extension usage tracking
|
||||
void LogExtensionUsage(const std::string& extension_name, const std::string& function_name);
|
||||
|
||||
// Render pass logging
|
||||
void LogRenderPassBegin(const std::string& render_pass_info);
|
||||
void LogRenderPassEnd();
|
||||
|
||||
// Pipeline binding logging
|
||||
void LogPipelineBind(bool is_compute, const std::string& pipeline_info);
|
||||
|
||||
// Descriptor set binding logging
|
||||
void LogDescriptorSetBind(const std::string& descriptor_info);
|
||||
|
||||
// Pipeline barrier logging
|
||||
void LogPipelineBarrier(const std::string& barrier_info);
|
||||
|
||||
// Image operation logging
|
||||
void LogImageOperation(const std::string& operation, const std::string& image_info);
|
||||
|
||||
// Clear operation logging
|
||||
void LogClearOperation(const std::string& clear_info);
|
||||
|
||||
// Crash handling
|
||||
GPUStateSnapshot GetCurrentSnapshot();
|
||||
void DumpStateToFile(const std::string& crash_reason);
|
||||
|
||||
// Settings
|
||||
void SetLogLevel(LogLevel level);
|
||||
void EnableVulkanCallTracking(bool enabled);
|
||||
void EnableShaderDumps(bool enabled);
|
||||
void EnableMemoryTracking(bool enabled);
|
||||
void EnableDriverDebugInfo(bool enabled);
|
||||
void SetRingBufferSize(size_t entries);
|
||||
|
||||
// Query
|
||||
LogLevel GetLogLevel() const;
|
||||
DriverType GetDriverType() const;
|
||||
std::string GetStatistics() const;
|
||||
bool IsInitialized() const;
|
||||
|
||||
private:
|
||||
GPULogger();
|
||||
~GPULogger();
|
||||
|
||||
// Helper functions
|
||||
void WriteToLog(const std::string& message);
|
||||
void RotateLogFile();
|
||||
std::string FormatTimestamp(std::chrono::microseconds timestamp) const;
|
||||
std::string FormatMemorySize(u64 bytes) const;
|
||||
|
||||
// State
|
||||
bool initialized = false;
|
||||
LogLevel current_level = LogLevel::Off;
|
||||
DriverType detected_driver = DriverType::Unknown;
|
||||
|
||||
// Ring buffer for API calls
|
||||
std::vector<VulkanCallEntry> call_ring_buffer;
|
||||
size_t ring_buffer_index = 0;
|
||||
size_t ring_buffer_size = 512;
|
||||
mutable std::mutex ring_buffer_mutex;
|
||||
|
||||
// Memory tracking
|
||||
std::unordered_map<uintptr_t, MemoryAllocationEntry> memory_allocations;
|
||||
mutable std::mutex memory_mutex;
|
||||
|
||||
// Statistics
|
||||
u64 total_vulkan_calls = 0;
|
||||
u64 total_allocations = 0;
|
||||
u64 total_deallocations = 0;
|
||||
u64 current_allocated_bytes = 0;
|
||||
u64 peak_allocated_bytes = 0;
|
||||
|
||||
// File backend for GPU logs
|
||||
std::unique_ptr<Common::FS::IOFile> gpu_log_file;
|
||||
mutable std::mutex file_mutex;
|
||||
u64 bytes_written = 0;
|
||||
|
||||
// Feature flags
|
||||
bool track_vulkan_calls = true;
|
||||
bool dump_shaders = false;
|
||||
bool track_memory = false;
|
||||
bool capture_driver_debug = false;
|
||||
|
||||
// Extension usage tracking
|
||||
std::set<std::string> used_extensions;
|
||||
mutable std::mutex extension_mutex;
|
||||
|
||||
// Shader dump directory (created on demand)
|
||||
bool shader_dump_dir_created = false;
|
||||
|
||||
// Stored state for crash dumps
|
||||
std::string stored_driver_debug_info;
|
||||
std::string stored_pipeline_state;
|
||||
mutable std::mutex state_mutex;
|
||||
};
|
||||
|
||||
// Helper to get stage name from index
|
||||
inline const char* GetShaderStageName(size_t stage_index) {
|
||||
static constexpr std::array<const char*, 5> stage_names{
|
||||
"vertex", "tess_control", "tess_eval", "geometry", "fragment"
|
||||
};
|
||||
return stage_index < stage_names.size() ? stage_names[stage_index] : "unknown";
|
||||
}
|
||||
|
||||
} // namespace GPU::Logging
|
||||
43
src/video_core/gpu_logging/gpu_state_capture.cpp
Normal file
43
src/video_core/gpu_logging/gpu_state_capture.cpp
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "video_core/gpu_logging/gpu_state_capture.h"
|
||||
#include <fmt/format.h>
|
||||
|
||||
namespace GPU::Logging {
|
||||
|
||||
GPUStateSnapshot GPUStateCapture::CaptureState() {
|
||||
return GPULogger::GetInstance().GetCurrentSnapshot();
|
||||
}
|
||||
|
||||
std::string GPUStateCapture::SerializeState(const GPUStateSnapshot& snapshot) {
|
||||
std::string result;
|
||||
|
||||
result += "=== GPU STATE SNAPSHOT ===\n\n";
|
||||
|
||||
result += fmt::format("Driver: {}\n", static_cast<int>(snapshot.driver_type));
|
||||
result += fmt::format("Recent Calls: {}\n\n", snapshot.recent_calls.size());
|
||||
|
||||
result += "=== RECENT VULKAN CALLS ===\n";
|
||||
for (const auto& call : snapshot.recent_calls) {
|
||||
result += fmt::format("{}: {}({}) -> {}\n", call.timestamp.count(), call.call_name,
|
||||
call.parameters, call.result);
|
||||
}
|
||||
|
||||
result += "\n=== MEMORY STATUS ===\n";
|
||||
result += snapshot.memory_status;
|
||||
|
||||
result += "\n=== PIPELINE STATE ===\n";
|
||||
result += snapshot.pipeline_state;
|
||||
|
||||
result += "\n=== DRIVER DEBUG INFO ===\n";
|
||||
result += snapshot.driver_debug_info;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void GPUStateCapture::WriteCrashDump(const std::string& crash_reason) {
|
||||
GPULogger::GetInstance().DumpStateToFile(crash_reason);
|
||||
}
|
||||
|
||||
} // namespace GPU::Logging
|
||||
23
src/video_core/gpu_logging/gpu_state_capture.h
Normal file
23
src/video_core/gpu_logging/gpu_state_capture.h
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "video_core/gpu_logging/gpu_logging.h"
|
||||
|
||||
namespace GPU::Logging {
|
||||
|
||||
class GPUStateCapture {
|
||||
public:
|
||||
// Capture current GPU state from logging system
|
||||
static GPUStateSnapshot CaptureState();
|
||||
|
||||
// Serialize state to human-readable format
|
||||
static std::string SerializeState(const GPUStateSnapshot& snapshot);
|
||||
|
||||
// Write detailed crash dump (implemented in GPULogger)
|
||||
static void WriteCrashDump(const std::string& crash_reason);
|
||||
};
|
||||
|
||||
} // namespace GPU::Logging
|
||||
26
src/video_core/gpu_logging/qualcomm_debug.cpp
Normal file
26
src/video_core/gpu_logging/qualcomm_debug.cpp
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "video_core/gpu_logging/qualcomm_debug.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace GPU::Logging::Qualcomm {
|
||||
|
||||
bool QualcommDebugger::is_initialized = false;
|
||||
|
||||
void QualcommDebugger::Initialize() {
|
||||
if (is_initialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
is_initialized = true;
|
||||
LOG_INFO(Render_Vulkan, "[Qualcomm Debug] Initialized (stub)");
|
||||
}
|
||||
|
||||
std::string QualcommDebugger::GetDebugInfo() {
|
||||
// Stub for future Qualcomm proprietary driver debug extension support
|
||||
// This requires libadrenotools integration and Qualcomm-specific APIs
|
||||
return "Qualcomm debug info not yet implemented";
|
||||
}
|
||||
|
||||
} // namespace GPU::Logging::Qualcomm
|
||||
22
src/video_core/gpu_logging/qualcomm_debug.h
Normal file
22
src/video_core/gpu_logging/qualcomm_debug.h
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace GPU::Logging::Qualcomm {
|
||||
|
||||
class QualcommDebugger {
|
||||
public:
|
||||
// Initialize Qualcomm debugging (stub for future implementation)
|
||||
static void Initialize();
|
||||
|
||||
// Get debug information from Qualcomm driver
|
||||
static std::string GetDebugInfo();
|
||||
|
||||
private:
|
||||
static bool is_initialized;
|
||||
};
|
||||
|
||||
} // namespace GPU::Logging::Qualcomm
|
||||
Loading…
Add table
Add a link
Reference in a new issue