[android] fix strings and defaults

Signed-off-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
crueter 2025-07-09 16:50:44 -04:00
parent 591a446bd1
commit 64f40c8b88
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30 changed files with 151 additions and 133 deletions

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@ -142,9 +142,9 @@
<!-- Shader Backend -->
<string name="shader_backend">著色器後端</string>
<string name="shader_backend_description">選擇著色器的編譯與轉譯方式</string>
<string name="shader_backend_glsl">通用</string>
<string name="shader_backend_glasm">Mali</string>
<string name="shader_backend_spirv">Adreno/Xclipse</string>
<string name="shader_backend_glsl">GLSL</string>
<string name="shader_backend_glasm">GLASM</string>string>
<string name="shader_backend_spirv">Spir-V</string>string>
<!-- NVDEC Emulation -->
<string name="nvdec_emulation">NVDEC模擬</string>
@ -153,8 +153,8 @@
<string name="nvdec_emulation_gpu">GPU</string>
<string name="nvdec_emulation_none"></string>
<!-- Optimize SPIRV output -->
<string name="renderer_optimize_spirv_output">優化SPIRV輸出</string>
<!-- Optimize Spir-V output -->
<string name="renderer_optimize_spirv_output">優化Spir-V輸出</string>
<string name="renderer_optimize_spirv_output_description">最佳化編譯後的著色器以提高GPU效率。</string>
<string name="never">永不</string>
<string name="on_load">載入時</string>