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[vk, qcom] Returning forced SScaled and UScaled formats emulations to Adreno.
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1 changed files with 5 additions and 0 deletions
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@ -494,6 +494,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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CollectToolingInfo();
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CollectToolingInfo();
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if (is_qualcomm) {
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if (is_qualcomm) {
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// Qualcomm Adreno GPUs doesn't handle scaled vertex attributes; keep emulation enabled
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must_emulate_scaled_formats = true;
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LOG_WARNING(Render_Vulkan,
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"Qualcomm drivers require scaled vertex format emulation; forcing fallback");
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LOG_WARNING(Render_Vulkan,
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LOG_WARNING(Render_Vulkan,
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"Disabling shader float controls and 64-bit integer features on Qualcomm proprietary drivers");
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"Disabling shader float controls and 64-bit integer features on Qualcomm proprietary drivers");
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RemoveExtension(extensions.shader_float_controls, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
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RemoveExtension(extensions.shader_float_controls, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
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