[vk] Remove forced stencil format handling in TextureCacheRuntime

This commit is contained in:
CamilleLaVey 2025-11-27 23:53:34 -04:00 committed by lizzie
parent 2af8440867
commit 5eb8f62744
2 changed files with 2 additions and 15 deletions

View file

@ -2727,6 +2727,7 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
template <class P>
void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool invalidate) {
Image& image = slot_images[image_id];
runtime.TransitionImageLayout(image);
if (invalidate) {
image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified);
if (False(image.flags & ImageFlagBits::Tracked)) {