From 5df599128d6828fa0e42968909da848c255d22b1 Mon Sep 17 00:00:00 2001 From: John Date: Wed, 4 Nov 2026 00:53:28 +0100 Subject: [PATCH] [qt] don't show the game window while the loading screen fades out (#4633) Shown there too, the loading screen and the game shared the window for the fade, each at half its size. LoadingScreen::Hidden shows it once the fade ends. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4633 Reviewed-by: lizzie --- src/yuzu/main_window.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/yuzu/main_window.cpp b/src/yuzu/main_window.cpp index 0ee4384c7f..69b7338a66 100644 --- a/src/yuzu/main_window.cpp +++ b/src/yuzu/main_window.cpp @@ -3132,10 +3132,6 @@ bool MainWindow::ConfirmShutdownGame() { void MainWindow::OnLoadComplete() { loading_screen->OnLoadComplete(); - if (emulation_running) { - render_window->show(); - render_window->setFocus(); - } perf_overlay = new PerformanceOverlay(this); perf_overlay->setVisible(ui->action_Show_Performance_Overlay->isChecked());