Another take on the qcom/turnip missing handling for geometry stages

This commit is contained in:
CamilleLaVey 2026-09-25 23:48:21 -04:00
parent ccbaa75e5e
commit 5dc91d7e25
7 changed files with 178 additions and 52 deletions

View file

@ -40,6 +40,7 @@ struct Profile {
bool support_shader_quad_control{};
bool support_quad_shuffles{};
bool support_vote{};
bool support_shuffle_relative{};
u32 supported_subgroup_stages{0x7F};
bool support_viewport_index_layer_non_geometry{};
bool support_viewport_mask{};
@ -102,6 +103,8 @@ struct Profile {
bool ignore_nan_fp_comparisons{};
/// Some drivers have broken support for OpVectorExtractDynamic on subgroup mask inputs
bool has_broken_spirv_subgroup_mask_vector_extract_dynamic{};
bool has_broken_spirv_subgroup_shuffle{};
u32 max_subgroup_size{};
u32 gl_max_compute_smem_size{};