[video_core/vic] remove handrolled vector implementation that also uses software prefetching(!!!!); don't try to outsmart compiler - also remove template spam (#2856)

Also removes sse2neon :)
Software prefetching SUCKS and it's evil don't do it
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2856
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-10-29 03:13:24 +01:00 committed by crueter
parent 83c162d80d
commit 5c6aaa7eb1
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GPG key ID: 425ACD2D4830EBC6
8 changed files with 167 additions and 981 deletions

View file

@ -398,8 +398,4 @@ if (ANDROID AND ARCHITECTURE_arm64)
target_link_libraries(video_core PRIVATE adrenotools)
endif()
if (ARCHITECTURE_arm64)
target_link_libraries(video_core PRIVATE sse2neon)
endif()
create_target_directory_groups(video_core)

File diff suppressed because it is too large Load diff

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -610,24 +613,12 @@ public:
private:
void Execute();
void Blend(const ConfigStruct& config, const SlotStruct& slot);
template <bool Planar, bool Interlaced = false>
void ReadProgressiveY8__V8U8_N420(const SlotStruct& slot, std::span<const PlaneOffsets> offsets,
std::shared_ptr<const FFmpeg::Frame> frame);
template <bool Planar, bool TopField>
void ReadInterlacedY8__V8U8_N420(const SlotStruct& slot, std::span<const PlaneOffsets> offsets,
std::shared_ptr<const FFmpeg::Frame> frame);
template <bool Planar>
void ReadY8__V8U8_N420(const SlotStruct& slot, std::span<const PlaneOffsets> offsets,
std::shared_ptr<const FFmpeg::Frame> frame);
void ReadProgressiveY8__V8U8_N420(const SlotStruct& slot, std::span<const PlaneOffsets> offsets, std::shared_ptr<const FFmpeg::Frame> frame, bool planar, bool interlaced);
void ReadInterlacedY8__V8U8_N420(const SlotStruct& slot, std::span<const PlaneOffsets> offsets, std::shared_ptr<const FFmpeg::Frame> frame, bool planar, bool top_field);
void ReadY8__V8U8_N420(const SlotStruct& slot, std::span<const PlaneOffsets> offsets, std::shared_ptr<const FFmpeg::Frame> frame, bool planar);
void WriteY8__V8U8_N420(const OutputSurfaceConfig& output_surface_config);
template <VideoPixelFormat Format>
void WriteABGR(const OutputSurfaceConfig& output_surface_config);
void WriteABGR(const OutputSurfaceConfig& output_surface_config, VideoPixelFormat format);
s32 id;
s32 nvdec_id{-1};
@ -636,8 +627,6 @@ private:
VicRegisters regs{};
FrameQueue& frame_queue;
const bool has_sse41{false};
Common::ScratchBuffer<Pixel> output_surface;
Common::ScratchBuffer<Pixel> slot_surface;
Common::ScratchBuffer<u8> luma_scratch;