diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 378d2cd0ec..aa89bace02 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -142,12 +142,14 @@ Id GetCbuf(EmitContext& ctx, Id result_type, Id UniformDefinitions::*member_ptr, const auto is_float = UniformDefinitions::IsFloat(member_ptr); const auto num_elements = UniformDefinitions::NumElements(member_ptr); - auto const zero_const = is_float ? ctx.Const(0.0f) : ctx.Const(0u); - const std::array zero_vec{zero_const, zero_const, zero_const, zero_const}; + const std::array zero_vec{ + is_float ? ctx.Const(0.0f) : ctx.Const(0u), + is_float ? ctx.Const(0.0f) : ctx.Const(0u), + is_float ? ctx.Const(0.0f) : ctx.Const(0u), + is_float ? ctx.Const(0.0f) : ctx.Const(0u), + }; const Id cond = ctx.OpULessThanEqual(ctx.TypeBool(), buffer_offset, ctx.Const(0xFFFFu)); - const Id zero = num_elements > 1 - ? ctx.OpCompositeConstruct(result_type, std::span(zero_vec.data(), num_elements)) - : zero_const; + const Id zero = ctx.OpCompositeConstruct(result_type, std::span(zero_vec.data(), num_elements)); return ctx.OpSelect(result_type, cond, val, zero); }