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https://git.eden-emu.dev/eden-emu/eden
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[android] Refined physical controller automatic detection
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parent
88124a4cd7
commit
5427867bee
2 changed files with 58 additions and 12 deletions
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@ -404,8 +404,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
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val isPhysicalKeyboard = event.source and InputDevice.SOURCE_KEYBOARD == InputDevice.SOURCE_KEYBOARD &&
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event.device?.isVirtual == false
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val isControllerInput = event.source and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK ||
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event.source and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD
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val isControllerInput = InputHandler.isPhysicalGameController(event.device)
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if (!isControllerInput &&
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event.source and InputDevice.SOURCE_MOUSE != InputDevice.SOURCE_MOUSE &&
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@ -426,8 +425,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
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}
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override fun dispatchGenericMotionEvent(event: MotionEvent): Boolean {
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val isControllerInput = event.source and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK ||
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event.source and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD
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val isControllerInput = InputHandler.isPhysicalGameController(event.device)
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if (!isControllerInput &&
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event.source and InputDevice.SOURCE_KEYBOARD != InputDevice.SOURCE_KEYBOARD &&
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@ -461,10 +459,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
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}
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private fun isGameController(deviceId: Int): Boolean {
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val device = InputDevice.getDevice(deviceId) ?: return false
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val sources = device.sources
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return sources and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD ||
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sources and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK
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return InputHandler.isPhysicalGameController(InputDevice.getDevice(deviceId))
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}
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override fun onInputDeviceAdded(deviceId: Int) {
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@ -14,6 +14,60 @@ object InputHandler {
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var androidControllers = mapOf<Int, YuzuPhysicalDevice>()
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var registeredControllers = mutableListOf<ParamPackage>()
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private val controllerButtons = intArrayOf(
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KeyEvent.KEYCODE_BUTTON_A,
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KeyEvent.KEYCODE_BUTTON_B,
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KeyEvent.KEYCODE_BUTTON_X,
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KeyEvent.KEYCODE_BUTTON_Y,
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KeyEvent.KEYCODE_BUTTON_L1,
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KeyEvent.KEYCODE_BUTTON_R1,
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KeyEvent.KEYCODE_BUTTON_L2,
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KeyEvent.KEYCODE_BUTTON_R2,
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KeyEvent.KEYCODE_BUTTON_THUMBL,
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KeyEvent.KEYCODE_BUTTON_THUMBR,
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KeyEvent.KEYCODE_BUTTON_START,
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KeyEvent.KEYCODE_BUTTON_SELECT,
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KeyEvent.KEYCODE_DPAD_UP,
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KeyEvent.KEYCODE_DPAD_DOWN,
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KeyEvent.KEYCODE_DPAD_LEFT,
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KeyEvent.KEYCODE_DPAD_RIGHT
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)
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private val controllerAxes = intArrayOf(
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MotionEvent.AXIS_X,
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MotionEvent.AXIS_Y,
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MotionEvent.AXIS_Z,
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MotionEvent.AXIS_RX,
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MotionEvent.AXIS_RY,
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MotionEvent.AXIS_RZ,
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MotionEvent.AXIS_HAT_X,
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MotionEvent.AXIS_HAT_Y,
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MotionEvent.AXIS_LTRIGGER,
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MotionEvent.AXIS_RTRIGGER
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)
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fun isPhysicalGameController(device: InputDevice?): Boolean {
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device ?: return false
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if (device.isVirtual) {
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return false
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}
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val sources = device.sources
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val hasControllerSource =
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sources and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD ||
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sources and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK
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if (!hasControllerSource) {
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return false
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}
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val hasControllerButtons = device.hasKeys(*controllerButtons).any { it }
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val hasControllerAxes = device.motionRanges.any { range ->
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controllerAxes.contains(range.axis)
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}
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return hasControllerButtons || hasControllerAxes
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}
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fun dispatchKeyEvent(event: KeyEvent): Boolean {
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val action = when (event.action) {
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KeyEvent.ACTION_DOWN -> NativeInput.ButtonState.PRESSED
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@ -57,10 +111,7 @@ object InputHandler {
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val inputSettings = NativeConfig.getInputSettings(true)
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deviceIds.forEach { deviceId ->
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InputDevice.getDevice(deviceId)?.apply {
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// Verify that the device has gamepad buttons, control sticks, or both.
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if (sources and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD ||
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sources and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK
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) {
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if (isPhysicalGameController(this)) {
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if (!gameControllerDeviceIds.contains(controllerNumber)) {
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gameControllerDeviceIds[controllerNumber] = YuzuPhysicalDevice(
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this,
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