mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-13 07:09:00 +02:00
[dynarmic] fix multicore macOS issue
Signed-off-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
parent
8678cb06eb
commit
535a80e8e3
10 changed files with 110 additions and 263 deletions
|
|
@ -26,15 +26,42 @@ CpuManager::~CpuManager() = default;
|
|||
void CpuManager::Initialize() {
|
||||
num_cores = is_multicore ? Core::Hardware::NUM_CPU_CORES : 1;
|
||||
gpu_barrier = std::make_unique<Common::Barrier>(num_cores + 1);
|
||||
for (std::size_t core = 0; core < num_cores; core++)
|
||||
core_data[core].host_thread = std::jthread([this, core](std::stop_token token) { RunThread(token, core); });
|
||||
for (std::size_t core = 0; core < num_cores; core++) {
|
||||
core_data[core].host_thread = std::jthread([this, core](std::stop_token token) {
|
||||
// Initialization
|
||||
system.RegisterCoreThread(core);
|
||||
Common::SetCurrentThreadName(("CPUCore_" + std::to_string(core)).c_str());
|
||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
|
||||
#ifdef __ANDROID__
|
||||
// Aimed specifically for Snapdragon 8 Elite devices
|
||||
// This kills performance on desktop, but boosts perf for UMA devices
|
||||
// like the S8E. Mediatek and Mali likely won't suffer.
|
||||
Common::PinCurrentThreadToPerformanceCore(core);
|
||||
#endif
|
||||
auto& data = core_data[core];
|
||||
data.host_context = Common::Fiber::ThreadToFiber();
|
||||
// Running
|
||||
if (gpu_barrier->Sync(token)) {
|
||||
if (!is_async_gpu && !is_multicore) {
|
||||
system.GPU().ObtainContext();
|
||||
}
|
||||
auto& kernel = system.Kernel();
|
||||
auto& scheduler = *kernel.CurrentScheduler();
|
||||
auto* thread = scheduler.GetSchedulerCurrentThread();
|
||||
Kernel::SetCurrentThread(kernel, thread);
|
||||
Common::Fiber::YieldTo(data.host_context, *thread->GetHostContext());
|
||||
}
|
||||
// Cleanup
|
||||
data.host_context->Exit();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void CpuManager::Shutdown() {
|
||||
for (std::size_t core = 0; core < num_cores; core++) {
|
||||
if (core_data[core].host_thread.joinable()) {
|
||||
core_data[core].host_thread.request_stop();
|
||||
core_data[core].host_thread.join();
|
||||
for (auto it = core_data.begin(); it != core_data.end(); ++it) {
|
||||
if (it->host_thread.joinable()) {
|
||||
it->host_thread.request_stop();
|
||||
it->host_thread.join();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -183,41 +210,4 @@ void CpuManager::ShutdownThread() {
|
|||
UNREACHABLE();
|
||||
}
|
||||
|
||||
void CpuManager::RunThread(std::stop_token token, std::size_t core) {
|
||||
/// Initialization
|
||||
system.RegisterCoreThread(core);
|
||||
std::string name = is_multicore ? ("CPUCore_" + std::to_string(core)) : std::string{"CPUThread"};
|
||||
Common::SetCurrentThreadName(name.c_str());
|
||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
|
||||
#ifdef __ANDROID__
|
||||
// Aimed specifically for Snapdragon 8 Elite devices
|
||||
// This kills performance on desktop, but boosts perf for UMA devices
|
||||
// like the S8E. Mediatek and Mali likely won't suffer.
|
||||
Common::PinCurrentThreadToPerformanceCore(core);
|
||||
#endif
|
||||
auto& data = core_data[core];
|
||||
data.host_context = Common::Fiber::ThreadToFiber();
|
||||
|
||||
// Cleanup
|
||||
SCOPE_EXIT {
|
||||
data.host_context->Exit();
|
||||
};
|
||||
|
||||
// Running
|
||||
if (!gpu_barrier->Sync(token)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_async_gpu && !is_multicore) {
|
||||
system.GPU().ObtainContext();
|
||||
}
|
||||
|
||||
auto& kernel = system.Kernel();
|
||||
auto& scheduler = *kernel.CurrentScheduler();
|
||||
auto* thread = scheduler.GetSchedulerCurrentThread();
|
||||
Kernel::SetCurrentThread(kernel, thread);
|
||||
|
||||
Common::Fiber::YieldTo(data.host_context, *thread->GetHostContext());
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue