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[vk] handle mali/adreno5xx driver bug returning VK_INCOMPLETE on graphics pipeline creation (#3383)
Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3383 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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1 changed files with 9 additions and 4 deletions
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@ -725,10 +725,15 @@ PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci
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return PipelineLayout(object, handle, *dld);
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}
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Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci,
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VkPipelineCache cache) const {
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VkPipeline object;
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Check(dld->vkCreateGraphicsPipelines(handle, cache, 1, &ci, nullptr, &object));
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Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci, VkPipelineCache cache) const {
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VkPipeline object = VK_NULL_HANDLE;
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auto const result = dld->vkCreateGraphicsPipelines(handle, cache, 1, &ci, nullptr, &object);
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// Adreno 5xx drivers do not properly return when a graphics pipeline fails to be created
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// Some (unkown) Mali drivers also do not properly return
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// This result code is out of spec, but should be handled as "kinda working"
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if (result == VK_INCOMPLETE)
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return Pipeline(object, handle, *dld);
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Check(result);
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return Pipeline(object, handle, *dld);
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}
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