[*] Remove Fix{Static,Small}VectorADL workaround for GCC 12 (#4386)
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1. We demand at least, minimum, gcc 14
2. Debian stable boost uses a newer version https://packages.debian.org/trixie/libboost-all-dev, so fix isn't longer required

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4386
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
lizzie 2026-10-12 22:21:17 +02:00 • committed by crueter
parent 9580e54f2f
commit 4dc69c06f7
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GPG key ID: 425ACD2D4830EBC6
7 changed files with 23 additions and 59 deletions

View file

@ -140,7 +140,7 @@ void TextureCache<P>::RunGarbageCollector() {
}
if (must_download) {
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
const auto copies = FullDownloadCopies(image.info);
image.DownloadMemory(map, copies);
runtime.Finish();
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span, swizzle_data_buffer);
@ -629,7 +629,7 @@ void TextureCache<P>::DownloadMemory(DAddr cpu_addr, size_t size) {
for (const ImageId image_id : images) {
Image& image = slot_images[image_id];
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
const auto copies = FullDownloadCopies(image.info);
image.DownloadMemory(map, copies);
runtime.Finish();
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span,
@ -893,7 +893,7 @@ void TextureCache<P>::CommitAsyncFlushes() {
for (const PendingDownload& download_info : download_ids) {
if (download_info.is_swizzle) {
Image& image = slot_images[download_info.object_id];
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
const auto copies = FullDownloadCopies(image.info);
image.DownloadMemory(download_map, copies);
download_map.offset += Common::AlignUp(image.unswizzled_size_bytes, 64);
}
@ -926,7 +926,7 @@ void TextureCache<P>::PopAsyncFlushes() {
auto& download_buffer = download_map[download_info.async_buffer_id];
if (download_info.is_swizzle) {
const ImageBase& image = slot_images[download_info.object_id];
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
const auto copies = FullDownloadCopies(image.info);
download_buffer.offset -= Common::AlignUp(image.unswizzled_size_bytes, 64);
std::span<u8> download_span =
download_buffer.mapped_span.subspan(download_buffer.offset);
@ -964,7 +964,7 @@ void TextureCache<P>::PopAsyncFlushes() {
continue;
}
Image& image = slot_images[download_info.object_id];
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
const auto copies = FullDownloadCopies(image.info);
image.DownloadMemory(download_map, copies);
download_map.offset += image.unswizzled_size_bytes;
}
@ -977,7 +977,7 @@ void TextureCache<P>::PopAsyncFlushes() {
continue;
}
const ImageBase& image = slot_images[download_info.object_id];
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
const auto copies = FullDownloadCopies(image.info);
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span, swizzle_data_buffer);
download_map.offset += image.unswizzled_size_bytes;
download_span = download_span.subspan(image.unswizzled_size_bytes);
@ -1160,7 +1160,7 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging)
gpu_memory->ReadBlock(gpu_addr, mapped_span.data(), mapped_span.size_bytes(),
VideoCommon::CacheType::NoTextureCache);
const auto uploads = FullUploadSwizzles(image.info);
runtime.AccelerateImageUpload(image, staging, FixSmallVectorADL(uploads), 0, 0);
runtime.AccelerateImageUpload(image, staging, uploads, 0, 0);
return;
}
@ -1168,11 +1168,11 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging)
*gpu_memory, gpu_addr, image.guest_size_bytes, &swizzle_data_buffer);
if (True(image.flags & ImageFlagBits::Converted)) {
unswizzle_data_buffer.resize_destructive(image.unswizzled_size_bytes);
auto copies = FixSmallVectorADL(UnswizzleImage(*gpu_memory, gpu_addr, image.info, swizzle_data, unswizzle_data_buffer));
auto copies = UnswizzleImage(*gpu_memory, gpu_addr, image.info, swizzle_data, unswizzle_data_buffer);
ConvertImage(unswizzle_data_buffer, image.info, mapped_span, copies);
image.UploadMemory(staging, copies);
} else {
const auto copies = FixSmallVectorADL(UnswizzleImage(*gpu_memory, gpu_addr, image.info, swizzle_data, mapped_span));
const auto copies = UnswizzleImage(*gpu_memory, gpu_addr, image.info, swizzle_data, mapped_span);
image.UploadMemory(staging, copies);
}
}
@ -1401,7 +1401,7 @@ void TextureCache<P>::TickAsyncDecode() {
auto staging = runtime.UploadStagingBuffer(MapSizeBytes(image));
std::memcpy(staging.mapped_span.data(), async_decode->decoded_data.data(),
async_decode->decoded_data.size());
image.UploadMemory(staging, FixSmallVectorADL(async_decode->copies));
image.UploadMemory(staging, async_decode->copies);
image.flags &= ~ImageFlagBits::IsDecoding;
has_uploads = true;
i = async_decodes.erase(i);
@ -1469,7 +1469,7 @@ void TextureCache<P>::TickAsyncUnswizzle() {
if (z_count > 0) {
const auto uploads = FullUploadSwizzles(task.info);
runtime.AccelerateImageUpload(image, task.staging_buffer, FixSmallVectorADL(uploads), z_start, z_count);
runtime.AccelerateImageUpload(image, task.staging_buffer, uploads, z_start, z_count);
task.last_submitted_offset += (static_cast<size_t>(z_count) * task.bytes_per_slice);
}
}
@ -1730,9 +1730,9 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DA
const u32 down_shift = can_rescale ? resolution.down_shift : 0;
auto copies = MakeShrinkImageCopies(new_info, overlap.info, base, up_scale, down_shift);
if (overlap.info.num_samples != new_image.info.num_samples) {
runtime.CopyImageMSAA(new_image, overlap, FixSmallVectorADL(copies));
runtime.CopyImageMSAA(new_image, overlap, copies);
} else {
runtime.CopyImage(new_image, overlap, FixSmallVectorADL(copies));
runtime.CopyImage(new_image, overlap, copies);
}
new_image.modification_tick = overlap.modification_tick;
}

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@ -122,25 +122,4 @@ void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase*
[[nodiscard]] u32 MapSizeBytes(const ImageBase& image);
// TODO: Remove once Debian STABLE no longer has such outdated boost
// This is a gcc bug where ADL lookup fails for range niebloids of std::span<T>
// for any given type of the static_vector/small_vector, etc which makes a whole mess
// for anything using std::span<T> so we just do this terrible hack on older versions of
// GCC12 because people actually still use stable debian so... yeah
// One may say: "This is bad for performance" - to which I say, using GCC 12 you already know
// what kind of bs you will be dealing with anyways.
template<typename T, size_t N>
#if BOOST_VERSION >= 108100 || __GNUC__ > 12
[[nodiscard]] boost::container::small_vector<T, N> FixSmallVectorADL(const boost::container::small_vector<T, N>& v) {
return v;
}
#else
[[nodiscard]] std::vector<T> FixSmallVectorADL(const boost::container::small_vector<T, N>& v) {
std::vector<T> u;
for (auto const& e : v)
u.push_back(e);
return u;
}
#endif
} // namespace VideoCommon