always have vulkan enabled

This commit is contained in:
lizzie 2026-03-08 18:42:06 +00:00
parent 0b2a0e2f63
commit 4d82520c85
10 changed files with 117 additions and 142 deletions

View file

@ -87,9 +87,6 @@ target_link_libraries(qt_common PRIVATE gamemode::headers frontend_common)
if (ENABLE_OPENGL)
target_compile_definitions(qt_common PUBLIC HAS_OPENGL)
endif()
if (ENABLE_VULKAN)
target_compile_definitions(qt_common PUBLIC HAS_VULKAN)
endif()
if (UNIX AND NOT APPLE)
if (DEFINED Qt6Gui_PRIVATE_INCLUDE_DIRS)

View file

@ -538,9 +538,7 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent)
PAIR(VramUsageMode, Aggressive, tr("Aggressive")),
}});
translations->insert({Settings::EnumMetadata<Settings::RendererBackend>::Index(), {
#ifdef HAS_VULKAN
PAIR(RendererBackend, Vulkan, tr("Vulkan")),
#endif
#ifdef HAS_OPENGL
PAIR(RendererBackend, OpenGL_GLSL, tr("OpenGL GLSL")),
PAIR(RendererBackend, OpenGL_GLASM, tr("OpenGL GLASM (Assembly Shaders, NVIDIA Only)")),