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[renderer_vulkan, buffer_cache] Fixing turnip shenanigans (#3325)
This is a trivial change to remove turnip from some of my clamps for qcom hardware, fixes crashes of turnip drivers in recent nightlies. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3325 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: DraVee <dravee@eden-emu.dev> Co-authored-by: CamilleLaVey <camillelavey99@gmail.com> Co-committed-by: CamilleLaVey <camillelavey99@gmail.com>
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@ -335,7 +335,6 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
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compute_pass_descriptor_queue) {
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const VkDriverIdKHR driver_id = device.GetDriverID();
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limit_dynamic_storage_buffers = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY ||
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driver_id == VK_DRIVER_ID_MESA_TURNIP ||
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driver_id == VK_DRIVER_ID_ARM_PROPRIETARY;
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if (limit_dynamic_storage_buffers) {
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max_dynamic_storage_buffers = device.GetMaxDescriptorSetStorageBuffersDynamic();
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