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[android, feat] add "Fix Bloom Effects" toggle (#3359)
- Toggle partially removes blur in Link's Awakening (LA) and Echoes of Wisdom (EOW) for turnip and stock drivers from A7XX and below. - Burnout screen blur fix is now controlled by this toggle Co-authored-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3359 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com> Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
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13 changed files with 42 additions and 7 deletions
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@ -16,6 +16,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
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RENDERER_USE_SPEED_LIMIT("use_speed_limit"),
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USE_CUSTOM_CPU_TICKS("use_custom_cpu_ticks"),
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SKIP_CPU_INNER_INVALIDATION("skip_cpu_inner_invalidation"),
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FIX_BLOOM_EFFECTS("fix_bloom_effects"),
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CPUOPT_UNSAFE_HOST_MMU("cpuopt_unsafe_host_mmu"),
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USE_DOCKED_MODE("use_docked_mode"),
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USE_AUTO_STUB("use_auto_stub"),
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@ -719,6 +719,13 @@ abstract class SettingsItem(
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descriptionId = R.string.skip_cpu_inner_invalidation_description
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)
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)
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put(
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SwitchSetting(
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BooleanSetting.FIX_BLOOM_EFFECTS,
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titleId = R.string.fix_bloom_effects,
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descriptionId = R.string.fix_bloom_effects_description
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)
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)
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put(
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SwitchSetting(
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BooleanSetting.CPUOPT_UNSAFE_HOST_MMU,
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@ -280,6 +280,7 @@ class SettingsFragmentPresenter(
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add(IntSetting.FAST_GPU_TIME.key)
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add(BooleanSetting.SKIP_CPU_INNER_INVALIDATION.key)
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add(BooleanSetting.FIX_BLOOM_EFFECTS.key)
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add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
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add(IntSetting.GPU_UNSWIZZLE_TEXTURE_SIZE.key)
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add(IntSetting.GPU_UNSWIZZLE_STREAM_SIZE.key)
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@ -498,6 +498,8 @@
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<string name="fast_gpu_time_description">Forces most games to run at their highest native resolution. Use 256 for maximal performance and 512 for maximal graphics fidelity.</string>
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<string name="skip_cpu_inner_invalidation">Skip CPU Inner Invalidation</string>
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<string name="skip_cpu_inner_invalidation_description">Skips certain CPU-side cache invalidations during memory updates, reducing CPU usage and improving it\'s performance. This may cause glitches or crashes on some games.</string>
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<string name="fix_bloom_effects">Fix Bloom Effects</string>
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<string name="fix_bloom_effects_description">Reduces bloom blur in LA/EOW (Adreno 700), removes bloom in Burnout</string>
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<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
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<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
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<string name="gpu_unswizzle_texture_size">GPU Unswizzle Max Texture Size</string>
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