[memory, vulkan] Initial implementation for Unified Memory

This commit is contained in:
CamilleLaVey 2026-08-07 00:38:36 -04:00
parent 1575f55abe
commit 42636ba127
28 changed files with 1427 additions and 47 deletions

View file

@ -262,6 +262,7 @@ struct BufferCacheParams {
// TODO: Investigate why OpenGL seems to perform worse with persistently mapped buffer uploads
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false;
static constexpr bool USE_UNIFIED_MEMORY = false;
};
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;