[video_core, hle] remove redundant parent references in system structs (#3908)

reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
lizzie 2026-06-23 06:31:25 +02:00 committed by crueter
parent f8facda35f
commit 3aa0d46259
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307 changed files with 4419 additions and 4477 deletions

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -204,7 +207,7 @@ void SetupDirtyMisc(Tables& tables) {
} // Anonymous namespace
void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) {
auto& tables{channel_state.maxwell_3d->dirty.tables};
auto& tables{channel_state.payload->maxwell_3d.dirty.tables};
SetupDirtyFlags(tables);
SetupDirtyColorMasks(tables);
SetupDirtyViewports(tables);
@ -231,7 +234,7 @@ void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) {
}
void StateTracker::ChangeChannel(Tegra::Control::ChannelState& channel_state) {
flags = &channel_state.maxwell_3d->dirty.flags;
flags = &channel_state.payload->maxwell_3d.dirty.flags;
}
void StateTracker::InvalidateState() {