[video_core, hle] remove redundant parent references in system structs (#3908)

reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
lizzie 2026-06-23 06:31:25 +02:00 committed by crueter
parent f8facda35f
commit 3aa0d46259
No known key found for this signature in database
GPG key ID: 425ACD2D4830EBC6
307 changed files with 4419 additions and 4477 deletions

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -8,10 +11,11 @@
namespace AudioCore {
AudioCore::AudioCore(Core::System& system) : audio_manager{std::make_unique<AudioManager>()} {
AudioCore::AudioCore(Core::System& system) {
audio_manager.emplace();
CreateSinks();
// Must be created after the sinks
adsp = std::make_unique<ADSP::ADSP>(system, *output_sink);
adsp.emplace(system, *output_sink);
}
AudioCore ::~AudioCore() {

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -15,10 +18,7 @@ class System;
namespace AudioCore {
class AudioManager;
/**
* Main audio class, stored inside the core, and holding the audio manager, all sinks, and the ADSP.
*/
/// @brief Main audio class, stored inside the core, and holding the audio manager, all sinks, and the ADSP.
class AudioCore {
public:
explicit AudioCore(Core::System& system);
@ -50,27 +50,22 @@ public:
*/
Sink::Sink& GetInputSink();
/**
* Get the ADSP.
*
* @return Ref to the ADSP.
*/
/// @brief Get the ADSP.
/// @return Ref to the ADSP.
ADSP::ADSP& ADSP();
private:
/**
* Create the sinks on startup.
*/
/// @brief Create the sinks on startup.
void CreateSinks();
/// Main audio manager for audio in/out
std::unique_ptr<AudioManager> audio_manager;
std::optional<AudioManager> audio_manager;
/// Sink used for audio renderer and audio out
std::unique_ptr<Sink::Sink> output_sink;
/// Sink used for audio input
std::unique_ptr<Sink::Sink> input_sink;
/// The ADSP in the sysmodule
std::unique_ptr<ADSP::ADSP> adsp;
std::optional<ADSP::ADSP> adsp;
};
} // namespace AudioCore

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -41,8 +44,7 @@ void Manager::ReleaseSessionId(const size_t session_id) {
Result Manager::LinkToManager() {
std::scoped_lock l{mutex};
if (!linked_to_manager) {
AudioManager& manager{system.AudioCore().GetAudioManager()};
manager.SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
system.AudioCore().GetAudioManager().SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
linked_to_manager = true;
}

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@ -1,81 +1,77 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_manager.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/hle/service/audio/errors.h"
namespace AudioCore {
AudioManager::AudioManager() {
thread = std::jthread([this]() { ThreadFunc(); });
thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("AudioManager");
std::unique_lock l{events.GetAudioEventLock()};
events.ClearEvents();
while (!stop_token.stop_requested()) {
const auto timed_out{events.Wait(l, std::chrono::seconds(2))};
if (events.CheckAudioEventSet(Event::Type::Max)) {
break;
}
for (size_t i = 0; i < buffer_events.size(); i++) {
const auto event_type = Event::Type(i);
if (events.CheckAudioEventSet(event_type) || timed_out) {
if (buffer_events[i]) {
buffer_events[i]();
}
}
events.SetAudioEvent(event_type, false);
}
}
});
}
void AudioManager::Shutdown() {
running = false;
events.SetAudioEvent(Event::Type::Max, true);
thread.join();
if (thread.joinable()) {
thread.request_stop();
thread.join();
}
}
Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
if (!running) {
return Service::Audio::ResultOperationFailed;
if (thread.joinable()) {
std::scoped_lock l{lock};
const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
if (buffer_events[index] == nullptr) {
buffer_events[index] = std::move(buffer_func);
needs_update = true;
events.SetAudioEvent(Event::Type::AudioOutManager, true);
}
return ResultSuccess;
}
std::scoped_lock l{lock};
const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
if (buffer_events[index] == nullptr) {
buffer_events[index] = std::move(buffer_func);
needs_update = true;
events.SetAudioEvent(Event::Type::AudioOutManager, true);
}
return ResultSuccess;
return Service::Audio::ResultOperationFailed;
}
Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
if (!running) {
return Service::Audio::ResultOperationFailed;
if (thread.joinable()) {
std::scoped_lock l{lock};
const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
if (buffer_events[index] == nullptr) {
buffer_events[index] = std::move(buffer_func);
needs_update = true;
events.SetAudioEvent(Event::Type::AudioInManager, true);
}
return ResultSuccess;
}
std::scoped_lock l{lock};
const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
if (buffer_events[index] == nullptr) {
buffer_events[index] = std::move(buffer_func);
needs_update = true;
events.SetAudioEvent(Event::Type::AudioInManager, true);
}
return ResultSuccess;
return Service::Audio::ResultOperationFailed;
}
void AudioManager::SetEvent(const Event::Type type, const bool signalled) {
events.SetAudioEvent(type, signalled);
}
void AudioManager::ThreadFunc() {
std::unique_lock l{events.GetAudioEventLock()};
events.ClearEvents();
running = true;
while (running) {
const auto timed_out{events.Wait(l, std::chrono::seconds(2))};
if (events.CheckAudioEventSet(Event::Type::Max)) {
break;
}
for (size_t i = 0; i < buffer_events.size(); i++) {
const auto event_type = static_cast<Event::Type>(i);
if (events.CheckAudioEventSet(event_type) || timed_out) {
if (buffer_events[i]) {
buffer_events[i]();
}
}
events.SetAudioEvent(event_type, false);
}
}
}
} // namespace AudioCore

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -66,13 +69,6 @@ public:
void SetEvent(Event::Type type, bool signalled);
private:
/**
* Main thread, waiting on a manager signal and calling the registered function.
*/
void ThreadFunc();
/// Is the main thread running?
std::atomic<bool> running{};
/// Unused
bool needs_update{};
/// Events to be set and signalled

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -40,8 +43,7 @@ void Manager::ReleaseSessionId(const size_t session_id) {
Result Manager::LinkToManager() {
std::scoped_lock l{mutex};
if (!linked_to_manager) {
AudioManager& manager{system.AudioCore().GetAudioManager()};
manager.SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
system.AudioCore().GetAudioManager().SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
linked_to_manager = true;
}

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -39,7 +42,7 @@ Result DeviceSession::Initialize(std::string_view name_, SampleFormat sample_for
channel_count = channel_count_;
session_id = session_id_;
handle = handle_;
handle->Open();
handle->Open(system.Kernel());
applet_resource_user_id = applet_resource_user_id_;
if (type == Sink::StreamType::In) {
@ -60,7 +63,7 @@ void DeviceSession::Finalize() {
}
if (handle) {
handle->Close();
handle->Close(system.Kernel());
handle = nullptr;
}
}

View file

@ -122,7 +122,7 @@ Result System::Stop() {
session->SetVolume(0.0f);
session->ClearBuffers();
if (buffers.ReleaseBuffers(system.CoreTiming(), *session, true)) {
buffer_event->Signal();
buffer_event->Signal(system.Kernel());
}
state = State::Stopped;
}
@ -164,7 +164,7 @@ void System::ReleaseBuffers() {
if (signal) {
// Signal if any buffer was released, or if none are registered, we need more.
buffer_event->Signal();
buffer_event->Signal(system.Kernel());
}
}
@ -181,7 +181,7 @@ bool System::FlushAudioInBuffers() {
buffers.FlushBuffers(buffers_released);
if (buffers_released > 0) {
buffer_event->Signal();
buffer_event->Signal(system.Kernel());
}
return true;
}

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@ -121,7 +121,7 @@ Result System::Stop() {
session->SetVolume(0.0f);
session->ClearBuffers();
if (buffers.ReleaseBuffers(system.CoreTiming(), *session, true)) {
buffer_event->Signal();
buffer_event->Signal(system.Kernel());
}
state = State::Stopped;
}
@ -162,7 +162,7 @@ void System::ReleaseBuffers() {
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session, false)};
if (signal) {
// Signal if any buffer was released, or if none are registered, we need more.
buffer_event->Signal();
buffer_event->Signal(system.Kernel());
}
}
@ -179,7 +179,7 @@ bool System::FlushAudioOutBuffers() {
buffers.FlushBuffers(buffers_released);
if (buffers_released > 0) {
buffer_event->Signal();
buffer_event->Signal(system.Kernel());
}
return true;
}

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@ -540,7 +540,7 @@ Result System::Update(std::span<const u8> input, std::span<u8> performance, std:
return result;
}
adsp_rendered_event->Clear();
adsp_rendered_event->Clear(core.Kernel());
num_times_updated++;
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
@ -624,7 +624,7 @@ void System::SendCommandToDsp() {
reset_command_buffers = false;
command_buffer_size = command_size;
if (remaining_command_count == 0) {
adsp_rendered_event->Signal();
adsp_rendered_event->Signal(core.Kernel());
}
} else {
audio_renderer.ClearRemainCommandCount(session_id);