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[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)
- our logging code was bigger than spdlog itself, why???? just keep it simple - fix issues when logging before logging system is even started - removes the "initialized logging twice" issue - removes uneeded indirection in file logging - uses direct formatting instead of jumping hoopla-around the fmt::format() ressult - code duplication and dead code removal as usual I did explore dup2() but I think it's not worth the hassle I did try `fwopen()` but it's better if things are just kept as-is. there is a lot of noise because I removed a bunch of redundant files on logging and just put everything in one file now normally this wouldn't be a good idea, however consider: the complexity of logging; it's less than 500 lines... does it really need a whole subsystem?!?!?! ITS JUST LOGGING Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3688 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: DraVee <chimera@dravee.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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282 changed files with 1355 additions and 1457 deletions
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -16,7 +19,7 @@
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#include "common/fs/file.h"
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#include "common/fs/fs.h"
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#include "common/fs/path_util.h"
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#include "common/logging/log.h"
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#include "common/logging.h"
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#include "common/scope_exit.h"
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#include "video_core/vulkan_common/nsight_aftermath_tracker.h"
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include <string_view>
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#include "common/logging/log.h"
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#include "common/logging.h"
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#include "common/settings.h"
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#include "video_core/vulkan_common/vulkan_debug_callback.h"
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#include "video_core/gpu_logging/gpu_logging.h"
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#include <vector>
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/logging.h"
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#include "common/settings.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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@ -12,7 +12,7 @@
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#include "common/common_types.h"
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#include "common/dynamic_library.h"
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#include "common/logging/log.h"
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#include "common/logging.h"
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#include <ranges>
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#include <vulkan/vulkan_core.h>
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#include "core/frontend/emu_window.h"
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -5,7 +8,7 @@
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#include "common/dynamic_library.h"
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#include "common/fs/path_util.h"
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#include "common/logging/log.h"
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#include "common/logging.h"
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#include "video_core/vulkan_common/vulkan_library.h"
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namespace Vulkan {
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/literals.h"
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#include "common/logging/log.h"
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#include "common/logging.h"
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#include <ranges>
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#include "video_core/vulkan_common/vma.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/logging/log.h"
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#include "common/logging.h"
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#include "core/frontend/emu_window.h"
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#include "video_core/vulkan_common/vulkan_surface.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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#include <vector>
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/logging.h"
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#include "video_core/vulkan_common/vk_enum_string_helper.h"
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#include "video_core/vulkan_common/vma.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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