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extra buffer precautions to not exhaust DMem, format better + perf history nerf
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3 changed files with 16 additions and 31 deletions
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@ -60,7 +60,11 @@ private:
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std::size_t current_index{0};
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/// Stores an hour of historical frametime data useful for processing and tracking performance
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/// regressions with code changes.
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#ifdef __OPENORBIS__
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std::array<double, 60> perf_history{};
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#else
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std::array<double, 216000> perf_history{};
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#endif
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/// Point when the cumulative counters were reset
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Clock::time_point reset_point = Clock::now();
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