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[debug,dump] new dump folder/naming standard for guest/spirv shaders and macros
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8 changed files with 51 additions and 42 deletions
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@ -326,6 +326,9 @@ struct System::Impl {
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LOG_INFO(Core, "Loading {} ({:016X}) ...", name, params.program_id);
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// Expose program id to dump sites and other global readers.
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Settings::SetCurrentProgramID(params.program_id);
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// Track launch time for frontend launches
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LaunchTimestampCache::SaveLaunchTimestamp(params.program_id);
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