[debug,dump] new dump folder/naming standard for guest/spirv shaders and macros

This commit is contained in:
xbzk 2026-05-26 23:27:39 -03:00
parent f28e438b0d
commit 38b4830ab0
8 changed files with 51 additions and 42 deletions

View file

@ -326,6 +326,9 @@ struct System::Impl {
LOG_INFO(Core, "Loading {} ({:016X}) ...", name, params.program_id);
// Expose program id to dump sites and other global readers.
Settings::SetCurrentProgramID(params.program_id);
// Track launch time for frontend launches
LaunchTimestampCache::SaveLaunchTimestamp(params.program_id);