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[translation] EDS Description (#297)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/297 Reviewed-by: Maufeat <sahyno1996@gmail.com> Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com> Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
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<string name="use_lru_cache">启用LRU缓存</string>
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<string name="use_lru_cache_description">启用或禁用LRU缓存,通过节省CPU进程使用来提高性能。某些游戏可能存在问题,特别是TotK 1.2.1,如果游戏无法启动或随机崩溃,请禁用此选项。</string>
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<string name="dyna_state">扩展动态状态</string>
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<string name="dyna_state_description">启用Vulkan功能以提高性能、渲染效果,并在创建管道时节省资源,同时保持较低的CPU/GPU使用率。这些扩展可能会提高设备温度,旧款A6XX系列GPU可能无法正常工作。禁用可模拟缩放格式。</string>
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<string name="dyna_state_description">控制扩展动态状态中可使用的功能数量。数值越高,允许的功能越多,并可能提高性能,但可能会导致某些驱动程序和供应商出现问题。默认值可能因系统和硬件能力而异。可以更改此值,直到实现稳定性和更好的视觉质量。</string>
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<string name="disabled">已禁用</string>
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<string name="use_sync_core">同步核心速度</string>
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<string name="use_sync_core_description">将核心速度与最大速度百分比同步,在不改变游戏实际速度的情况下提高性能。</string>
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