Fix aarch and android builds (#4576)
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- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md).
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
credit: John and Crueter

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4576
Reviewed-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
PavelBARABANOV 2026-10-25 10:03:16 +01:00 • committed by crueter
parent 989768aa46
commit 305f40100d
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2 changed files with 17 additions and 1 deletions

View file

@ -259,7 +259,7 @@ android {
externalNativeBuild {
cmake {
version = "3.31.6"
version = "3.31.5"
path = file("${edenDir}/CMakeLists.txt")
}
}

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project */
/* SPDX-License-Identifier: GPL-2.0-or-later */
@ -5,9 +8,22 @@
#define __ASSEMBLY__
// Newer Linux UAPI headers check __ASSEMBLER__ instead of __ASSEMBLY__ to hide C declarations.
// Without it, asm-generic/signal.h redeclares sigset_t and clashes with glibc's. Only define it
// around these includes, since glibc headers also look at __ASSEMBLER__.
#ifndef __ASSEMBLER__
#define __ASSEMBLER__
#define EDEN_NCE_UNDEF_ASSEMBLER
#endif
#include <asm-generic/signal.h>
#include <asm-generic/unistd.h>
#ifdef EDEN_NCE_UNDEF_ASSEMBLER
#undef __ASSEMBLER__
#undef EDEN_NCE_UNDEF_ASSEMBLER
#endif
#define ReturnToRunCodeByExceptionLevelChangeSignal SIGUSR2
#define BreakFromRunCodeSignal SIGURG
#define GuestAccessFaultSignal SIGSEGV