[meta] Add option to FORCE X11 as Graphics Backend (#2820)

* save the option on a external file because settings
  are loaded AFTER Qt window is created and then
  the graphics backend is already applied

Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2820
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
This commit is contained in:
Caio Oliveira 2025-10-29 13:16:57 +01:00 committed by crueter
parent e4b0c03a22
commit 2f591d33d3
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GPG key ID: 425ACD2D4830EBC6
7 changed files with 119 additions and 0 deletions

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@ -25,6 +25,7 @@
#ifdef __unix__
#include <csignal>
#include <sys/socket.h>
#include "qt_common/gui_settings.h"
#endif
#ifdef __linux__
#include "common/linux/gamemode.h"
@ -552,6 +553,10 @@ GMainWindow::GMainWindow(bool has_broken_vulkan)
// Gen keys if necessary
OnCheckFirmwareDecryption();
#ifdef __unix__
OnCheckGraphicsBackend();
#endif
// Check for orphaned profiles and reset profile data if necessary
QtCommon::Content::FixProfiles();
@ -3497,6 +3502,9 @@ void GMainWindow::OnConfigure() {
#ifdef __linux__
const bool old_gamemode = Settings::values.enable_gamemode.GetValue();
#endif
#ifdef __unix__
const bool old_force_x11 = Settings::values.gui_force_x11.GetValue();
#endif
Settings::SetConfiguringGlobal(true);
ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(),
@ -3561,6 +3569,11 @@ void GMainWindow::OnConfigure() {
SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
}
#endif
#ifdef __unix__
if (Settings::values.gui_force_x11.GetValue() != old_force_x11) {
GraphicsBackend::SetForceX11(Settings::values.gui_force_x11.GetValue());
}
#endif
if (!multiplayer_state->IsHostingPublicRoom()) {
multiplayer_state->UpdateCredentials();
@ -4536,6 +4549,54 @@ void GMainWindow::OnCheckFirmwareDecryption() {
UpdateMenuState();
}
#ifdef __unix__
void GMainWindow::OnCheckGraphicsBackend() {
const QString platformName = QGuiApplication::platformName();
const QByteArray qtPlatform = qgetenv("QT_QPA_PLATFORM");
if (platformName == QStringLiteral("xcb") || qtPlatform == "xcb")
return;
const bool isWayland = platformName.startsWith(QStringLiteral("wayland"), Qt::CaseInsensitive) || qtPlatform.startsWith("wayland");
if (!isWayland)
return;
const bool currently_hidden = Settings::values.gui_hide_backend_warning.GetValue();
if (currently_hidden)
return;
QMessageBox msgbox(this);
msgbox.setWindowTitle(tr("Wayland Detected!"));
msgbox.setText(tr("Wayland is known to have significant performance issues and mysterious bugs.\n"
"It's recommended to use X11 instead.\n\n"
"Would you like to force it for future launches?"));
msgbox.setIcon(QMessageBox::Warning);
QPushButton* okButton = msgbox.addButton(tr("Use X11"), QMessageBox::AcceptRole);
msgbox.addButton(tr("Continue with Wayland"), QMessageBox::RejectRole);
msgbox.setDefaultButton(okButton);
QCheckBox* cb = new QCheckBox(tr("Don't show again"), &msgbox);
cb->setChecked(currently_hidden);
msgbox.setCheckBox(cb);
msgbox.exec();
const bool hide = cb->isChecked();
if (hide != currently_hidden) {
Settings::values.gui_hide_backend_warning.SetValue(hide);
}
if (msgbox.clickedButton() == okButton) {
Settings::values.gui_force_x11.SetValue(true);
GraphicsBackend::SetForceX11(true);
QMessageBox::information(this,
tr("Restart Required"),
tr("Restart Eden to apply the X11 backend."));
}
}
#endif
bool GMainWindow::CheckFirmwarePresence() {
return FirmwareManager::CheckFirmwarePresence(*QtCommon::system.get());
}
@ -5029,6 +5090,9 @@ int main(int argc, char* argv[]) {
qputenv("DISPLAY", ":0");
}
if (GraphicsBackend::GetForceX11() && qEnvironmentVariableIsEmpty("QT_QPA_PLATFORM"))
qputenv("QT_QPA_PLATFORM", "xcb");
// Fix the Wayland appId. This needs to match the name of the .desktop file without the .desktop
// suffix.
QGuiApplication::setDesktopFileName(QStringLiteral("dev.eden_emu.eden"));