[meta] Add option to FORCE X11 as Graphics Backend (#2820)

* save the option on a external file because settings
  are loaded AFTER Qt window is created and then
  the graphics backend is already applied

Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2820
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
This commit is contained in:
Caio Oliveira 2025-10-29 13:16:57 +01:00 committed by crueter
parent e4b0c03a22
commit 2f591d33d3
No known key found for this signature in database
GPG key ID: 425ACD2D4830EBC6
7 changed files with 119 additions and 0 deletions

View file

@ -622,6 +622,10 @@ struct Values {
// Linux
SwitchableSetting<bool> enable_gamemode{linkage, true, "enable_gamemode", Category::Linux};
#ifdef __unix__
SwitchableSetting<bool> gui_force_x11{linkage, false, "gui_force_x11", Category::Linux};
Setting<bool> gui_hide_backend_warning{linkage, false, "gui_hide_backend_warning", Category::Linux};
#endif
// Controls
InputSetting<std::array<PlayerInput, 10>> players;