[shader_enviroment] TICEntry limits to Empty

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CamilleLaVey 2025-12-08 02:06:58 -04:00 committed by Caio Oliveira
parent 6a0b274b1a
commit 2d78333479
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@ -380,7 +380,17 @@ std::optional<u64> GenericEnvironment::TryFindSize() {
Tegra::Texture::TICEntry GenericEnvironment::ReadTextureInfo(GPUVAddr tic_addr, u32 tic_limit,
bool via_header_index, u32 raw) {
const auto handle{Tegra::Texture::TexturePair(raw, via_header_index)};
ASSERT(handle.first <= tic_limit);
if (handle.first > tic_limit) {
static std::atomic<size_t> oob_count{0};
const size_t n = ++oob_count;
if (n <= 4 || (n & 63) == 0) {
LOG_WARNING(Shader,
"TIC handle {} exceeds limit {} (via_header_index={}) — returning empty",
handle.first, tic_limit, via_header_index);
}
return {};
}
const GPUVAddr descriptor_addr{tic_addr + handle.first * sizeof(Tegra::Texture::TICEntry)};
Tegra::Texture::TICEntry entry;
gpu_memory->ReadBlock(descriptor_addr, &entry, sizeof(entry));