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[frontend] Slow and Turbo modes (#3525)
Closes #3344 Adds slow and turbo modes with configurable speeds that can then be toggled by the user. Behavior is: - Standard/slow limit, toggle turbo = turbo - Turbo limit, toggle turbo = standard - Standard/turbo limit, toggle slow = slow - Slow limit, toggle slow = standard Enabling the turbo/slow mode enables the frame limiter unconditionally. This has some conflicts with VSync. For example when I set my refresh rate to 60hz and enable vsync, turbo mode does nothing. Not sure how to go about fixing this, @MaranBr probably knows better the proper solution. Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3525 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
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18 changed files with 295 additions and 29 deletions
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@ -69,10 +69,10 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
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Settings,
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memory_layout_mode,
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tr("Memory Layout"),
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tr("Increases the amount of emulated RAM from 4GB of the board to the "
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"devkit 8/6GB.\nDoesn't affect performance/stability but may allow HD texture "
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tr("Increases the amount of emulated RAM.\nDoesn't affect performance/stability but may allow HD texture "
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"mods to load."));
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INSERT(Settings, use_speed_limit, QString(), QString());
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INSERT(Settings, current_speed_mode, QString(), QString());
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INSERT(Settings,
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speed_limit,
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tr("Limit Speed Percent"),
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@ -80,6 +80,14 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
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"faster or not.\n200% for a 30 FPS game is 60 FPS, and for a "
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"60 FPS game it will be 120 FPS.\nDisabling it means unlocking the framerate to the "
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"maximum your PC can reach."));
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INSERT(Settings, turbo_speed_limit, tr("Turbo Speed"),
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tr("When the Turbo Speed hotkey is pressed, the speed will be limited to this "
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"percentage."));
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INSERT(Settings, slow_speed_limit, tr("Slow Speed"),
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tr("When the Slow Speed hotkey is pressed, the speed will be limited to this "
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"percentage."));
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INSERT(Settings,
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sync_core_speed,
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tr("Synchronize Core Speed"),
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@ -249,7 +249,7 @@ void RestoreWindowState(std::unique_ptr<QtConfig>& qtConfig);
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// This must be in alphabetical order according to action name as it must have the same order as
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// UISetting::values.shortcuts, which is alphabetically ordered.
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// clang-format off
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const std::array<Shortcut, 30> default_hotkeys{{
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const std::array<Shortcut, 32> default_hotkeys{{
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+M"), std::string("Home+Dpad_Right"), Qt::WindowShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("-"), std::string("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("="), std::string("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
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@ -265,11 +265,11 @@ const std::array<Shortcut, 30> default_hotkeys{{
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F11"), std::string("Home+B"), Qt::WindowShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+O"), std::string(""), Qt::WidgetWithChildrenShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F2"), std::string("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Browse Public Game Lobby")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+B"), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Create Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+N"), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Direct Connect to Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+C"), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Leave Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+L"), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Show Current Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+R"), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Browse Public Game Lobby")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+B"), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Create Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+N"), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Direct Connect to Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+C"), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Leave Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+L"), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Show Current Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+R"), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F6"), std::string("R+Plus+Minus"), Qt::WindowShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F5"), std::string("L+Plus+Minus"), Qt::WindowShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F7"), std::string(""), Qt::ApplicationShortcut, false}},
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@ -277,6 +277,8 @@ const std::array<Shortcut, 30> default_hotkeys{{
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F5"), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F"), std::string(""), Qt::WindowShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+U"), std::string("Home+Y"), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Turbo Speed")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+Z"), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Slow Speed")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+X"), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F9"), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Renderdoc Capture")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string(""), std::string(""), Qt::ApplicationShortcut, false}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+S"), std::string(""), Qt::WindowShortcut, false}},
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