mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-10-26 10:30:52 +01:00
[fence_manager] fence-only non-stubbed forced delay (up to 70% less delays than gpu>fast)
This commit is contained in:
parent
a16736b96e
commit
2371640290
9 changed files with 55 additions and 34 deletions
|
|
@ -1,3 +1,6 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
|
@ -69,7 +72,7 @@ public:
|
|||
virtual void DisableGraphicsUniformBuffer(size_t stage, u32 index) = 0;
|
||||
|
||||
/// Signal a GPU based semaphore as a fence
|
||||
virtual void SignalFence(std::function<void()>&& func) = 0;
|
||||
virtual void SignalFence(std::function<void()>&& func, bool force_delay = false) = 0;
|
||||
|
||||
/// Send an operation to be done after a certain amount of flushes.
|
||||
virtual void SyncOperation(std::function<void()>&& func) = 0;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue