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https://git.eden-emu.dev/eden-emu/eden
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checkout useless changs
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d53970e7ea
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4 changed files with 2 additions and 4 deletions
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@ -39,8 +39,7 @@ public:
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VirtualBuffer& operator=(const VirtualBuffer&) = delete;
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VirtualBuffer& operator=(const VirtualBuffer&) = delete;
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VirtualBuffer(VirtualBuffer&& other) noexcept
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VirtualBuffer(VirtualBuffer&& other) noexcept
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: alloc_size{std::exchange(other.alloc_size, 0)}
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: alloc_size{std::exchange(other.alloc_size, 0)}, base_ptr{std::exchange(other.base_ptr), nullptr}
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, base_ptr{std::exchange(other.base_ptr, nullptr)}
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{}
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{}
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VirtualBuffer& operator=(VirtualBuffer&& other) noexcept {
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VirtualBuffer& operator=(VirtualBuffer&& other) noexcept {
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@ -9,7 +9,6 @@
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#include "common/literals.h"
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#include "common/literals.h"
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#include "common/random.h"
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#include "common/random.h"
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#include "common/settings.h"
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#include "common/settings.h"
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#include "common/random.h"
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#include "core/hle/kernel/board/nintendo/nx/k_system_control.h"
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#include "core/hle/kernel/board/nintendo/nx/k_system_control.h"
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#include "core/hle/kernel/board/nintendo/nx/secure_monitor.h"
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#include "core/hle/kernel/board/nintendo/nx/secure_monitor.h"
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@ -16,7 +16,6 @@
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#include "common/tiny_mt.h"
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#include "common/tiny_mt.h"
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#include "common/random.h"
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#include "common/random.h"
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#include "core/hle/kernel/k_system_control.h"
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#include "core/hle/kernel/k_system_control.h"
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#include "common/random.h"
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namespace Kernel {
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namespace Kernel {
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@ -851,6 +851,7 @@ struct Memory::Impl {
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Core::System& system;
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Core::System& system;
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Tegra::MaxwellDeviceMemoryManager* gpu_device_memory{};
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Tegra::MaxwellDeviceMemoryManager* gpu_device_memory{};
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Common::PageTable* current_page_table = nullptr;
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Common::PageTable* current_page_table = nullptr;
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std::array<VideoCore::RasterizerDownloadArea, Core::Hardware::NUM_CPU_CORES> rasterizer_read_areas{};
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std::array<VideoCore::RasterizerDownloadArea, Core::Hardware::NUM_CPU_CORES> rasterizer_read_areas{};
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std::array<GPUDirtyState, Core::Hardware::NUM_CPU_CORES> rasterizer_write_areas{};
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std::array<GPUDirtyState, Core::Hardware::NUM_CPU_CORES> rasterizer_write_areas{};
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std::array<Common::ScratchBuffer<u32>, Core::Hardware::NUM_CPU_CORES> scratch_buffers{};
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std::array<Common::ScratchBuffer<u32>, Core::Hardware::NUM_CPU_CORES> scratch_buffers{};
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