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qt: continue event loop during game close
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4 changed files with 64 additions and 14 deletions
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@ -94,6 +94,7 @@ private:
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/// The thread where input is being polled and processed.
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void InputThread();
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void keyPressEvent(QKeyEvent* e) override;
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std::unique_ptr<Ui::OverlayDialog> ui;
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