[vk] force shader wipe (v15)

This commit is contained in:
lizzie 2025-12-30 21:25:03 +00:00 committed by Caio Oliveira
parent 82f9d489e7
commit 14acd96bbd
2 changed files with 2 additions and 2 deletions

View file

@ -54,7 +54,7 @@ using VideoCommon::LoadPipelines;
using VideoCommon::SerializePipeline; using VideoCommon::SerializePipeline;
using Context = ShaderContext::Context; using Context = ShaderContext::Context;
constexpr u32 CACHE_VERSION = 13; constexpr u32 CACHE_VERSION = 14;
template <typename Container> template <typename Container>
auto MakeSpan(Container& container) { auto MakeSpan(Container& container) {

View file

@ -55,7 +55,7 @@ using VideoCommon::FileEnvironment;
using VideoCommon::GenericEnvironment; using VideoCommon::GenericEnvironment;
using VideoCommon::GraphicsEnvironment; using VideoCommon::GraphicsEnvironment;
constexpr u32 CACHE_VERSION = 14; constexpr u32 CACHE_VERSION = 15;
constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'}; constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'};
template <typename Container> template <typename Container>