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[desktop] Port some QtCommon changes from QML branch (#3703)
- Linker now resolves implementation differences - Remove unneeded ifdefs - Better abstractions overall Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3703 Reviewed-by: Lizzie <lizzie@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
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36 changed files with 405 additions and 371 deletions
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@ -319,7 +319,7 @@ void QtConfig::ReadUIGamelistValues() {
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}
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void QtConfig::ReadUILayoutValues() {
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BeginGroup(Settings::TranslateCategory(Settings::Category::UiGameList));
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BeginGroup(Settings::TranslateCategory(Settings::Category::UiLayout));
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ReadCategory(Settings::Category::UiLayout);
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@ -578,10 +578,10 @@ void QtConfig::SaveMultiplayerValues() {
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}
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std::vector<Settings::BasicSetting*>& QtConfig::FindRelevantList(Settings::Category category) {
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auto& map = Settings::values.linkage.by_category;
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if (map.contains(category)) {
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return Settings::values.linkage.by_category[category];
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}
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auto& list = Settings::values.linkage.by_category[category];
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if (!list.empty())
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return list;
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return UISettings::values.linkage.by_category[category];
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}
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