[input_common/mouse, sdl_driver] increase latency of mouse and SDL_vibration threads to 4 "evals" per sec (#2982)

No need to have those nano-sleeps for these threads...

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2982
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-12-04 07:26:20 +01:00 committed by crueter
parent 8d3b33c3aa
commit 0eed5100f9
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GPG key ID: 425ACD2D4830EBC6
3 changed files with 13 additions and 16 deletions

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@ -548,7 +548,7 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
using namespace std::chrono_literals;
while (initialized) {
SendVibrations();
std::this_thread::sleep_for(10ms);
std::this_thread::sleep_for(250ms); // 4 TPS
}
});
}