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https://git.eden-emu.dev/eden-emu/eden
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loicense
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13 changed files with 51 additions and 12 deletions
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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//
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// EmulationSession.m - Sudachi
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// Created by Jarrod Norwell on 1/20/24.
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@ -204,7 +207,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
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// Initialize system.
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m_system.SetShuttingDown(false);
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m_system.ApplySettings();
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YuzuSettings::LogSettings();
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Settings::LogSettings();
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m_system.HIDCore().ReloadInputDevices();
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m_system.SetFrontendAppletSet({
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nullptr, // Amiibo Settings
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@ -238,7 +241,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
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m_system.GetCpuManager().OnGpuReady();
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m_system.RegisterExitCallback([&] { HaltEmulation(); });
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if (YuzuSettings::values.use_disk_shader_cache.GetValue()) {
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if (Settings::values.use_disk_shader_cache.GetValue()) {
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m_system.Renderer().ReadRasterizer()->LoadDiskResources(
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m_system.GetApplicationProcessProgramID(), std::stop_token{},
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[](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
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@ -265,7 +268,7 @@ Core::SystemResultStatus EmulationSession::BootOS() {
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// Initialize system.
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m_system.SetShuttingDown(false);
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m_system.ApplySettings();
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YuzuSettings::LogSettings();
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Settings::LogSettings();
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m_system.HIDCore().ReloadInputDevices();
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m_system.SetFrontendAppletSet({
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nullptr, // Amiibo Settings
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@ -305,7 +308,7 @@ Core::SystemResultStatus EmulationSession::BootOS() {
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m_system.GetCpuManager().OnGpuReady();
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m_system.RegisterExitCallback([&] { HaltEmulation(); });
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if (YuzuSettings::values.use_disk_shader_cache.GetValue()) {
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if (Settings::values.use_disk_shader_cache.GetValue()) {
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m_system.Renderer().ReadRasterizer()->LoadDiskResources(
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m_system.GetApplicationProcessProgramID(), std::stop_token{},
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[](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
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@ -377,7 +380,7 @@ void EmulationSession::RunEmulation() {
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}
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// Load the disk shader cache.
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if (YuzuSettings::values.use_disk_shader_cache.GetValue()) {
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if (Settings::values.use_disk_shader_cache.GetValue()) {
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LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
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m_system.Renderer().ReadRasterizer()->LoadDiskResources(
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m_system.GetApplicationProcessProgramID(), std::stop_token{}, LoadDiskCacheProgress);
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@ -484,7 +487,7 @@ bool EmulationSession::IsHandheldOnly() {
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return false;
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}
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return !YuzuSettings::IsDockedMode();
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return !Settings::IsDockedMode();
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}
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void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) {
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