[spv] Color output handling in SPIR-V emission.

This commit is contained in:
CamilleLaVey 2025-11-27 15:22:15 -04:00 committed by lizzie
parent 451b0da0ca
commit 0d35cf9048
5 changed files with 34 additions and 0 deletions

View file

@ -37,6 +37,7 @@
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_shader_util.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/surface.h"
#include "video_core/shader_cache.h"
#include "video_core/shader_environment.h"
#include "video_core/shader_notify.h"
@ -108,6 +109,21 @@ Shader::CompareFunction MaxwellToCompareFunction(Maxwell::ComparisonOp compariso
return {};
}
Shader::AttributeType RenderTargetAttributeType(Tegra::RenderTargetFormat format) {
if (format == Tegra::RenderTargetFormat::NONE) {
return Shader::AttributeType::Float;
}
const auto pixel_format{
VideoCore::Surface::PixelFormatFromRenderTargetFormat(format)};
if (!VideoCore::Surface::IsPixelFormatInteger(pixel_format)) {
return Shader::AttributeType::Float;
}
if (VideoCore::Surface::IsPixelFormatSignedInteger(pixel_format)) {
return Shader::AttributeType::SignedInt;
}
return Shader::AttributeType::UnsignedInt;
}
VkShaderStageFlagBits StageToVkStage(Shader::Stage stage) {
switch (stage) {
case Shader::Stage::VertexA: