[cmake] Allow proper unity builds

Signed-off-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2026-03-17 08:42:34 +00:00 committed by crueter
parent c41209f137
commit 0cc739ed49
76 changed files with 904 additions and 1054 deletions

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -7,14 +10,14 @@
#include "input_common/drivers/camera.h"
namespace InputCommon {
constexpr PadIdentifier identifier = {
constexpr PadIdentifier camera_identifier = {
.guid = Common::UUID{},
.port = 0,
.pad = 0,
};
Camera::Camera(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
PreSetController(identifier);
PreSetController(camera_identifier);
}
void Camera::SetCameraData(std::size_t width, std::size_t height, std::span<const u32> data) {
@ -33,7 +36,7 @@ void Camera::SetCameraData(std::size_t width, std::size_t height, std::span<cons
}
}
SetCamera(identifier, status);
SetCamera(camera_identifier, status);
}
std::size_t Camera::getImageWidth() const {