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[vulkan] Updated VertexInput Stream offset
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1 changed files with 6 additions and 3 deletions
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@ -217,14 +217,17 @@ void SetupDirtyVertexAttributes(Tables& tables) {
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}
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void SetupDirtyVertexBindings(Tables& tables) {
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// Do NOT include stride here, it's implicit in VertexBuffer
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static constexpr size_t stride_enable_offset = 0;
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static constexpr size_t divisor_offset = 3;
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for (size_t i = 0; i < Regs::NumVertexArrays; ++i) {
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const size_t stream_base = OFF(vertex_streams) + i * NUM(vertex_streams[0]);
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const u8 flag = static_cast<u8>(VertexBinding0 + i);
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tables[0][OFF(vertex_stream_instances) + i] = VertexInput;
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tables[1][OFF(vertex_stream_instances) + i] = flag;
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tables[0][OFF(vertex_streams) + i * NUM(vertex_streams[0]) + divisor_offset] = VertexInput;
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tables[1][OFF(vertex_streams) + i * NUM(vertex_streams[0]) + divisor_offset] = flag;
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tables[0][stream_base + stride_enable_offset] = VertexInput;
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tables[1][stream_base + stride_enable_offset] = flag;
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tables[0][stream_base + divisor_offset] = VertexInput;
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tables[1][stream_base + divisor_offset] = flag;
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}
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}
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