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[core, am] stub SetGpuTimeSliceBoost & fix ExitProcessAndReturn (#3475)
A few things noticed on "Super Mario Allstars", this stubs SetGpuTimeSliceBoost and adds a fix for the "Return to title selection" menü. Basically ExitProcessAndReturn now starts/restarts the process on program_index 0 (main menu / title screen) and fixes a device memory clear when using that method. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3475 Reviewed-by: Lizzie <lizzie@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev> Co-authored-by: Maufeat <sahyno1996@gmail.com> Co-committed-by: Maufeat <sahyno1996@gmail.com>
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4 changed files with 20 additions and 5 deletions
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include <array>
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@ -142,6 +142,7 @@ struct System::Impl {
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void ReinitializeIfNecessary(System& system) {
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const bool must_reinitialize =
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!device_memory.has_value() ||
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is_multicore != Settings::values.use_multi_core.GetValue() ||
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extended_memory_layout != (Settings::values.memory_layout_mode.GetValue() !=
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Settings::MemoryLayout::Memory_4Gb);
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@ -414,6 +415,7 @@ struct System::Impl {
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cpu_manager.Shutdown();
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debugger.reset();
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kernel.Shutdown();
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device_memory.reset();
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stop_event = {};
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Network::RestartSocketOperations();
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