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fixes vulkan issues and android settings (#105)
- removes provoking vertex, vertex input, dynamic state if not supported - moves dynamic state to be a 0-3 slider and vertex input its own checkbox - the rich presence was disabled on linux. - there were duplicate settings in "edens veil"? - weird behavior of the vertex input checkbox on per game setting - adds xenoblade 2 to the d24 conversion control function - adds the flush logs by line setting to android. - adds the memory layout setting to android - Adds the option to show building shaders on the android overlay. Signed-off-by: Aleksandr Popovich <alekpopo@pm.me> Co-authored-by: swurl <swurl@swurl.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/105 Co-authored-by: Aleksandr Popovich <alekpopo@pm.me> Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
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46 changed files with 555 additions and 403 deletions
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@ -50,8 +50,8 @@
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<string name="use_lru_cache_description">啟用或停用LRU(最近最少使用)快取,通過節省CPU使用來提高效能。某些遊戲(尤其是TotK 1.2.1)可能存在問題,如果遊戲無法啟動或隨機崩潰,請停用它。</string>
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<string name="dyna_state">擴展動態狀態</string>
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<string name="dyna_state_description">啟用Vulkan功能以在保持低CPU/GPU使用率的同時提高效能、渲染效果並節省管線建立資源。這些擴充可能會提高裝置溫度,較舊的A6XX系列GPU可能無法正確響應。設為0可使用Yuzu模擬格式。</string>
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<string name="dyna_state3">EDS3 + 頂點輸入動態狀態</string>
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<string name="dyna_state3_description">提高新裝置上的效能。僅支援Vulkan 1.3+ GPU。</string>
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<string name="vertex_input">頂點輸入動態狀態</string>
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<string name="vertex_input_description">提高新裝置上的效能。僅支援Vulkan 1.3+ GPU。</string>
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<string name="use_sync_core">同步核心速度</string>
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<string name="use_sync_core_description">將核心速度與最大速度百分比同步,在不改變遊戲實際速度的情況下提高效能。</string>
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<string name="use_auto_stub">使用自動存根</string>
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