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989768aa46 · Fix [core, gpu, threads] Multithreading refactor (#4254) (#4548) · Updated 2026-10-19 15:58:04 +02:00

Branches

2c01298379 · fixup stuffs · Updated 2026-08-31 22:03:10 +02:00

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6c8d447210 · Reapply "[core/memory] remove indirection handling for unaligned access (#3584)" (#3725) · Updated 2026-08-31 20:14:21 +02:00

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929deab537 · Trigger Build · Updated 2026-08-31 20:07:15 +02:00

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193078134a · [dist, android] Update translations from Transifex · Updated 2026-08-31 18:01:18 +02:00

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5e230b4257 · license · Updated 2026-08-29 08:57:57 +02:00

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a225ffa385 · ah yes how to forget the time i messed up a merge · Updated 2026-08-29 08:51:09 +02:00

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a20c3bd9d9 · fx · Updated 2026-08-29 08:48:06 +02:00

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99a926829a · NO WONDER WHY IT CRASHES ON ANDROID?? sob · Updated 2026-08-29 08:41:10 +02:00

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12898faa1b · [*] use -fno-strict-aliasing to fix any would be bugs for LTO · Updated 2026-08-27 07:32:20 +02:00

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09e1a2da93 · [TEST] Aniso fixes · Updated 2026-08-23 22:28:03 +02:00

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59e31bf3a4 · [hle] fix SWKBD on monster hunter rise generations · Updated 2026-08-23 06:51:36 +02:00

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b66200df0f · [common] use handrolled string utility conversions instead of wstring codecvt · Updated 2026-08-23 06:48:31 +02:00

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424705d193 · [opengl] prevent area from crashing nvlogl64.dll · Updated 2026-08-23 06:32:39 +02:00

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e46c19391d · Add small_vector to CopyMSAA with reserve image on upload path · Updated 2026-08-23 05:18:10 +02:00

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17c5325109 · i implode · Updated 2026-08-18 22:52:42 +02:00

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5a72b9d622 · More UI adjustments · Updated 2026-08-15 00:31:53 +02:00

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eded728f91 · got it ok · Updated 2026-08-05 19:36:17 +02:00

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751dd8546e · Smol change · Updated 2026-08-04 00:38:53 +02:00

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3cfe9f04e1 · fix totk purple · Updated 2026-08-02 01:22:22 +02:00

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a0bc8bfde4 · [video_core] Avoid stale macro upload references · Updated 2026-08-02 00:44:23 +02:00

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